Added idle skel and number of skeletons

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smallmodel committed 2024-01-28 20:19:14 +01:00
1 parent 665c35d089
commit 4a66a41f91
1 file changed
+8 -1
+8 -1
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@@ -36,7 +36,7 @@ class Archiver;
#define MAX_TIKI_LOAD_ANIMS 4095
#define MAX_TIKI_LOAD_SKEL_INDEX 12
#define MAX_TIKI_LOAD_SERVER_INIT_COMMANDS 160
#define MAX_TIKI_LOAD_CLIENT_INIT_COMMANDS 180
#define MAX_TIKI_LOAD_CLIENT_INIT_COMMANDS 180 // 2.30: Increased from 160 to 180
#define MAX_TIKI_LOAD_HEADMODELS_LENGTH 4096
#define MAX_TIKI_LOAD_HEADSKINS_LENGTH 4096
#define MAX_TIKI_LOAD_MODEL_BUFFER 8192
@@ -150,6 +150,13 @@ typedef struct dloaddef_s {
unsigned char modelData[MAX_TIKI_LOAD_MODEL_BUFFER];
qboolean bInIncludesSection;
// Added in 2.0
//====
char idleSkel[MAX_QPATH];
int numskels;
qboolean hasSkel;
//====
} dloaddef_t;
#endif