diff --git a/code/fgame/dm_manager.cpp b/code/fgame/dm_manager.cpp index e4611e86..34b1fa80 100644 --- a/code/fgame/dm_manager.cpp +++ b/code/fgame/dm_manager.cpp @@ -1557,7 +1557,7 @@ void DM_Manager::StartRound(void) } m_fRoundEndTime = 0.0f; - m_bRoundActive = false; + m_bRoundActive = true; // respawn all players for (i = 0, ent = g_entities; i < game.maxclients; i++, ent++) {