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Renamed clientPersistant_t to client_persistant_t
Named client_peristant_t fields correctly
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@@ -1371,8 +1371,8 @@ void DM_Manager::EventFinishRoundTransition(Event *ev)
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continue;
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}
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Player *p = (Player *)ent->entity;
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p->client->pers.kills = p->GetNumDeaths();
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Player *p = (Player *)ent->entity;
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p->client->pers.round_kills = p->GetNumDeaths();
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}
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if (g_gametype->integer == GT_TOW) {
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