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Using hitloc enum instead of macros
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@@ -5873,7 +5873,7 @@ void Entity::EventNormalDamage(Event *ev)
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e1.AddInteger(0); //knockback
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e1.AddInteger(DAMAGE_NONE); //damageflags
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e1.AddInteger(MOD_NONE); //meansofdeath
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e1.AddInteger(LOCATION_GENERAL); //location
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e1.AddInteger(HITLOC_GENERAL); //location
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ProcessEvent(e1);
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}
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