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Fixed parm.previousthread not being actually set to the previous executing thread
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1 file changed
+5
-2
@@ -2358,8 +2358,11 @@ void ScriptThread::ScriptExecute(ScriptVariable *data, int dataSize, ScriptVaria
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void ScriptThread::ScriptExecuteInternal(ScriptVariable *data, int dataSize)
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{
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SafePtr<ScriptThread> currentThread = Director.m_CurrentThread;
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SafePtr<ScriptThread> previousThread = Director.m_PreviousThread;
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SafePtr<ScriptThread> currentThread;
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SafePtr<ScriptThread> previousThread;
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currentThread = Director.CurrentThread();
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previousThread = this;
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Director.m_PreviousThread = currentThread;
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Director.m_CurrentThread = this;
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