Fixed static models collapse array being wrong

This would cause static models to disappear
This commit is contained in:
smallmodel committed 2023-09-09 17:56:47 +02:00
1 parent ed64d03bf5
commit b3371b2d63
1 file changed
+1 -1
+1 -1
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@@ -582,7 +582,7 @@ void RB_StaticMesh(staticSurface_t* staticSurf) {
for (i = 0; i < render_count; i++) {
collapse[i] = i;
}
for (i = 0; i < surf->numVerts; i++) {
for (i = render_count; i < surf->numVerts; i++) {
collapse[i] = collapse[collapse_map[i]];
}