Removed useless Clear() in GetScriptValue()

This commit is contained in:
smallmodel committed 2023-10-15 19:52:02 +02:00
1 parent 5e510ef0e2
commit b59bd449d4
1 file changed
+8 -11
+8 -11
View File
@@ -1108,19 +1108,16 @@ bool ScriptThreadLabel::TrySetScript(const_str label)
void ScriptThreadLabel::GetScriptValue(ScriptVariable *var)
{
//FIXME: macro: 2 ?
if (!m_Script) {
var->Clear();
return;
}
ScriptVariable var_array[2];
if (m_Script) {
var_array[0].setConstStringValue(m_Script->ConstFilename());
var_array[1].setConstStringValue(m_Label);
var->setConstArrayValue(var_array, 2);
for (int i = 0; i < 2; i++) {
var_array[i].Clear();
}
} else {
var->Clear();
}
var_array[0].setConstStringValue(m_Script->ConstFilename());
var_array[1].setConstStringValue(m_Label);
var->setConstArrayValue(var_array, 2);
}
bool ScriptThreadLabel::IsSet(void)