Fixed EventEnd copying and adding pointer value

This commit is contained in:
smallmodel committed 2023-08-17 03:03:26 +02:00
1 parent 3c2600648c
commit bdcd0dbd56
1 file changed
+3 -6
+3 -6
View File
@@ -2703,11 +2703,7 @@ void ScriptThread::EventPause(Event *ev)
void ScriptThread::EventEnd(Event *ev)
{
if (ev->NumArgs() > 0) {
ScriptVariable value = ev->GetValue(1);
m_ScriptVM->End(value);
ev->AddValue(value);
m_ScriptVM->End(ev->GetValue(1));
} else {
m_ScriptVM->End();
}
@@ -2884,7 +2880,8 @@ void ScriptThread::TriggerEvent(Event *ev)
void ScriptThread::RegisterAliasAndCache(Event *ev)
{
assert(!"ScriptThread::RegisterAliasAndCache needs to be implemented like ClientGameCommandManager::AliasCache");
//assert(!"ScriptThread::RegisterAliasAndCache needs to be implemented like ClientGameCommandManager::AliasCache");
gi.DPrintf("ScriptThread::RegisterAliasAndCache needs to be implemented like ClientGameCommandManager::AliasCache");
}
void ScriptThread::CacheResourceEvent(Event *ev)