Game + Actor improvements p1.

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mohabhassan committed 2018-09-17 23:50:38 +02:00
1 parent e205761d48
commit be0fa16fb1
58 files changed
+3229 -1449

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+5 -5
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@@ -609,11 +609,11 @@ Listener *SpawnArgs::SpawnInternal( void )
#if defined ( GAME_DLL )
if( obj->isSubclassOf( SimpleActor ) )
{
if( Q_stricmpn( key, "human", 5 ) &&
Q_stricmpn( key, "models/human", 12 ) &&
Q_stricmpn( key, "models//human", 13 ) &&
Q_stricmpn( key, "animal", 6 ) &&
Q_stricmpn( key, "models/animal", 13 ) )
if( Q_stricmpn( value, "human", 5 ) &&
Q_stricmpn( value, "models/human", 12 ) &&
Q_stricmpn( value, "models//human", 13 ) &&
Q_stricmpn( value, "animal", 6 ) &&
Q_stricmpn( value, "models/animal", 13 ) )
{
Com_Printf( "^~^~^ model '%s' cannot be an actor - please fix the .tik file\n", value );