mirror of
https://github.com/bearstonem/openmohaa-vr.git
synced 2026-10-23 09:00:19 +02:00
Game + Actor improvements p1.
This commit is contained in:
1 parent
e205761d48
commit
be0fa16fb1
58 files changed
+3229
-1449
No files matched your search
@@ -609,11 +609,11 @@ Listener *SpawnArgs::SpawnInternal( void )
|
||||
#if defined ( GAME_DLL )
|
||||
if( obj->isSubclassOf( SimpleActor ) )
|
||||
{
|
||||
if( Q_stricmpn( key, "human", 5 ) &&
|
||||
Q_stricmpn( key, "models/human", 12 ) &&
|
||||
Q_stricmpn( key, "models//human", 13 ) &&
|
||||
Q_stricmpn( key, "animal", 6 ) &&
|
||||
Q_stricmpn( key, "models/animal", 13 ) )
|
||||
if( Q_stricmpn( value, "human", 5 ) &&
|
||||
Q_stricmpn( value, "models/human", 12 ) &&
|
||||
Q_stricmpn( value, "models//human", 13 ) &&
|
||||
Q_stricmpn( value, "animal", 6 ) &&
|
||||
Q_stricmpn( value, "models/animal", 13 ) )
|
||||
{
|
||||
Com_Printf( "^~^~^ model '%s' cannot be an actor - please fix the .tik file\n", value );
|
||||
|
||||
|
||||
Reference in new issue
Block a user