Reduce duplication in FS path search code

Co-authored-by: smallmodel <15067410+smallmodel@users.noreply.github.com>
This commit is contained in:
Tim Angusandsmallmodel authored and smallmodel committed 2025-09-04 23:28:07 +02:00
1 parent eb6b6173ee
commit e299031470
12 files changed
+347 -383

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@@ -291,7 +291,7 @@ void LAN_LoadCachedServers(void)
fileHandle_t fileIn;
cls.numglobalservers = cls.nummplayerservers = cls.numfavoriteservers = 0;
cls.numGlobalServerAddresses = 0;
if (FS_SV_FOpenFileRead("servercache.dat", &fileIn)) {
if (FS_BaseDir_FOpenFileRead("servercache.dat", &fileIn)) {
FS_Read(&cls.numglobalservers, sizeof(int), fileIn);
FS_Read(&cls.nummplayerservers, sizeof(int), fileIn);
FS_Read(&cls.numfavoriteservers, sizeof(int), fileIn);
@@ -316,7 +316,7 @@ LAN_SaveServersToCache
void LAN_SaveServersToCache(void)
{
int size;
fileHandle_t fileOut = FS_SV_FOpenFileWrite("servercache.dat");
fileHandle_t fileOut = FS_BaseDir_FOpenFileWrite("servercache.dat");
FS_Write(&cls.numglobalservers, sizeof(int), fileOut);
FS_Write(&cls.nummplayerservers, sizeof(int), fileOut);
FS_Write(&cls.numfavoriteservers, sizeof(int), fileOut);