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In CheckEndMatch, don't put any flag in cvars
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+2
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@@ -1152,7 +1152,7 @@ bool DM_Manager::CheckEndMatch()
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if (fraglimit->integer > 10000) {
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gi.cvar_set("fraglimit", "10000");
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}
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fraglimit = gi.Cvar_Get("fraglimit", "0", CVAR_SERVERINFO);
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fraglimit = gi.Cvar_Get("fraglimit", "0", 0);
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}
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if (timelimit) {
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@@ -1163,7 +1163,7 @@ bool DM_Manager::CheckEndMatch()
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if (timelimit->integer > 10800) {
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gi.cvar_set("timelimit", "10800");
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}
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timelimit = gi.Cvar_Get("timelimit", "0", CVAR_SERVERINFO);
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timelimit = gi.Cvar_Get("timelimit", "0", 0);
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}
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if (!m_bRoundBasedGame || g_gametype->integer == GT_TOW || g_gametype->integer == GT_LIBERATION) {
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