Renamed MOD_MINE to MOD_LANDMINE

Added MOD_AAGUN
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smallmodel committed 2023-08-14 23:37:05 +02:00
1 parent e0b5a62c4f
commit e86e5c0d80
4 files changed
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@@ -4013,7 +4013,7 @@ void ScriptThread::EventLandmineDamage(Event *ev)
owner = G_GetEntity(landmine->edict->r.ownerNum);
RadiusDamage(landmine->origin, landmine, owner, damage, NULL, MOD_MINE_EXPLOSION, radius);
RadiusDamage(landmine->origin, landmine, owner, damage, NULL, MOD_LANDMINE, radius);
}
void ScriptThread::EventRadiusDamage(Event *ev)