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Fixed script developer printf
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@@ -1781,7 +1781,7 @@ void ScriptVM::HandleScriptException(ScriptException& exc)
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throw e;
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}
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glbs.Printf("^~^~^ Script Error : %s\n\n", exc.string.c_str());
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gi.DPrintf2("^~^~^ Script Error : %s\n\n", exc.string.c_str());
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if (m_ScriptClass->GetScript()->ScriptCheck()) {
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if (g_scriptcheck->integer != 2 || !exc.bIsForAnim) {
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