Made loading screens work

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OM committed 2023-05-19 21:33:02 +02:00
1 parent 7aee02ba8d
commit f5fa8d15d1
2 files changed
+69 -57

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@@ -527,6 +527,7 @@ void CL_ParseGamestate( msg_t *msg ) {
// reinitialize the filesystem if the game directory has changed
FS_ConditionalRestart( clc.checksumFeed );
cls.state = CA_LOADING;
if (!com_sv_running->integer)
{
const char *info = cl.gameState.stringData + cl.gameState.stringOffsets[CS_SERVERINFO];