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Made ScriptVariable classes part of LightClass
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1 file changed
+5
-5
@@ -71,7 +71,7 @@ class ScriptArrayHolder;
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class ScriptConstArrayHolder;
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class ScriptPointer;
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class ScriptVariable
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class ScriptVariable : public LightClass
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{
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public:
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#ifdef GAME_DLL
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@@ -79,7 +79,7 @@ public:
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#endif
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unsigned char type; // variable type
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union anon393 {
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union {
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public:
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char charValue;
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float floatValue;
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@@ -237,7 +237,7 @@ public:
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ScriptVariable operator--(int);
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};
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class ScriptArrayHolder
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class ScriptArrayHolder : public LightClass
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{
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public:
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con_map<ScriptVariable, ScriptVariable> arrayValue;
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@@ -250,7 +250,7 @@ public:
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static void Archive(Archiver& arc, ScriptArrayHolder *& arrayValue);
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};
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class ScriptConstArrayHolder
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class ScriptConstArrayHolder : public LightClass
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{
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public:
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ScriptVariable *constArrayValue;
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@@ -267,7 +267,7 @@ public:
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~ScriptConstArrayHolder();
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};
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class ScriptPointer
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class ScriptPointer : public LightClass
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{
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public:
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Container<ScriptVariable *> list;
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