15 Commits
Author SHA1 Message Date
smallmodel c144c345c5 Clear actor state functions that shouldn't be used
Functions like RestartState causes specific states like curious to repeat when it shouldn't (AI misbehaving)
2025-06-02 13:47:24 +02:00
smallmodel 9de71e3529 Correctly check if the AI either can see or can shoot to find the enemy
The AI would get stuck trying to cover otherwise
2024-08-31 18:06:02 +02:00
smallmodel 1533c02a41 Fixed cover hide 2024-02-14 20:32:57 +01:00
smallmodel 3e0e0ba3b1 Fixed FindCover() wrong algorithm 2023-11-13 00:35:11 +01:00
smallmodel 7e4e06b09d Fixed FinishReloading not working properly 2023-11-08 22:24:07 +01:00
smallmodel 0ae1c8f771 Fixed origin_ratio uninitialized 2023-10-23 17:28:36 +02:00
smallmodel 6a210fa212 Finalized actor_cover source file 2023-10-21 17:18:49 +02:00
smallmodel 77bfc4b599 Added bDesperate parameter to DecideToThrowGrenade 2023-10-17 19:44:48 +02:00
smallmodel 101894be37 Renamed THINKLEVEL_NORMAL to THINKLEVEL_IDLE 2023-10-15 20:52:06 +02:00
smallmodel 7930cda277 Added and use eAnimMode enum 2023-10-14 14:18:56 +02:00
smallmodel c55a78b8b4 Moved location of actor methods 2023-10-12 20:17:18 +02:00
smallmodel 57422ce793 Formatted actor source files 2023-10-12 18:19:22 +02:00
smallmodel c4738966fe Using g_utils.cpp from fakk 2023-08-15 01:27:35 +02:00
smallmodel 5333c7ff4a Removed empty line before opening braces 2023-07-05 20:52:55 +02:00
OM e4fa0fff3a Renamed **game** to **fgame** 2023-06-15 23:44:02 +02:00