16 Commits
Author SHA1 Message Date
.Crimewavezandsmallmodel e7bd3c22c4 fix(fgame): fix access violation in Actor::Think_MachineGunner_TurretGun (#896)
Co-authored-by: smallmodel <15067410+smallmodel@users.noreply.github.com>
2026-02-26 00:27:31 +01:00
smallmodel 561ee6648a refactor(fgame): use constants rather than a magic number for sentient mins/maxs 2025-11-18 21:44:08 +01:00
smallmodel 0dca08a66a Fix actor position on a turret 2024-11-09 14:35:52 +01:00
smallmodel 70fcc70348 Fix AI turret placement
The AI was too much off from the turret
2024-08-31 17:34:10 +02:00
smallmodel ac8c18250d If the actor is an american, always call ThinkHoldGun_TurretGun() without checking for enemy 2024-04-28 20:39:54 +02:00
smallmodel 5a5cc4ea17 Finalized actor_machinegunner 2023-10-22 16:14:52 +02:00
smallmodel 101894be37 Renamed THINKLEVEL_NORMAL to THINKLEVEL_IDLE 2023-10-15 20:52:06 +02:00
smallmodel 7930cda277 Added and use eAnimMode enum 2023-10-14 14:18:56 +02:00
smallmodel 407538fd85 Moved MINS/MAXS to bg_pmove 2023-10-14 13:31:19 +02:00
smallmodel c55a78b8b4 Moved location of actor methods 2023-10-12 20:17:18 +02:00
smallmodel 7b721c7849 Added fields and methods from mohaas and mohaab 2023-10-12 19:21:41 +02:00
smallmodel 57422ce793 Formatted actor source files 2023-10-12 18:19:22 +02:00
smallmodel ba855cd064 Added events moved actor methods to the correct source files 2023-10-11 22:49:06 +02:00
smallmodel 9512ae7aeb Added TurretGun methods from mohaas/mohaab 2023-09-11 00:02:10 +02:00
smallmodel 5333c7ff4a Removed empty line before opening braces 2023-07-05 20:52:55 +02:00
OM e4fa0fff3a Renamed **game** to **fgame** 2023-06-15 23:44:02 +02:00