 .Crimewavezandsmallmodel
|
e7bd3c22c4
|
fix(fgame): fix access violation in Actor::Think_MachineGunner_TurretGun (#896)
Co-authored-by: smallmodel <15067410+smallmodel@users.noreply.github.com>
|
2026-02-26 00:27:31 +01:00 |
|
smallmodel
|
561ee6648a
|
refactor(fgame): use constants rather than a magic number for sentient mins/maxs
|
2025-11-18 21:44:08 +01:00 |
|
smallmodel
|
0dca08a66a
|
Fix actor position on a turret
|
2024-11-09 14:35:52 +01:00 |
|
smallmodel
|
70fcc70348
|
Fix AI turret placement
The AI was too much off from the turret
|
2024-08-31 17:34:10 +02:00 |
|
smallmodel
|
ac8c18250d
|
If the actor is an american, always call ThinkHoldGun_TurretGun() without checking for enemy
|
2024-04-28 20:39:54 +02:00 |
|
smallmodel
|
5a5cc4ea17
|
Finalized actor_machinegunner
|
2023-10-22 16:14:52 +02:00 |
|
smallmodel
|
101894be37
|
Renamed THINKLEVEL_NORMAL to THINKLEVEL_IDLE
|
2023-10-15 20:52:06 +02:00 |
|
smallmodel
|
7930cda277
|
Added and use eAnimMode enum
|
2023-10-14 14:18:56 +02:00 |
|
smallmodel
|
407538fd85
|
Moved MINS/MAXS to bg_pmove
|
2023-10-14 13:31:19 +02:00 |
|
smallmodel
|
c55a78b8b4
|
Moved location of actor methods
|
2023-10-12 20:17:18 +02:00 |
|
smallmodel
|
7b721c7849
|
Added fields and methods from mohaas and mohaab
|
2023-10-12 19:21:41 +02:00 |
|
smallmodel
|
57422ce793
|
Formatted actor source files
|
2023-10-12 18:19:22 +02:00 |
|
smallmodel
|
ba855cd064
|
Added events moved actor methods to the correct source files
|
2023-10-11 22:49:06 +02:00 |
|
smallmodel
|
9512ae7aeb
|
Added TurretGun methods from mohaas/mohaab
|
2023-09-11 00:02:10 +02:00 |
|
smallmodel
|
5333c7ff4a
|
Removed empty line before opening braces
|
2023-07-05 20:52:55 +02:00 |
|
OM
|
e4fa0fff3a
|
Renamed **game** to **fgame**
|
2023-06-15 23:44:02 +02:00 |
|