smallmodel
8eb3f66b45
fix(renderering): add an option for culling farplane only when rendering a portal sky ( #821 )
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This option was present since Spearhead 2.0.
2025-11-02 14:49:16 +01:00
smallmodel
a3f520de8c
Format most source files
2025-07-19 23:30:20 +02:00
smallmodel
5108c800b6
Use an AI broadcast radius for weapon firing, based on the world radius
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This is so bots don't get notified about shots at the other end of the map. This allows to bots to divide the map into smaller arenas for fighting.
2025-06-27 23:46:15 +02:00
smallmodel
a20a1facb0
Add missing UpdateFog() call
2025-06-02 13:15:34 +02:00
smallmodel
6934e5cff8
Check for valid target list in GetScriptTarget()
2024-10-27 12:16:19 +01:00
smallmodel
c7cdde7bc2
Check if the target list is valid before adding the entity
2024-10-26 22:42:21 +02:00
smallmodel
3c1500002b
Implement the destructor for the World class to free up the target list
2024-10-25 20:44:00 +02:00
smallmodel
3d454c90cb
Rework the target list, use a container instead of an hash set so the target list gets archived correctly
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This fixes an issue when loading from a save. A variable referencing target list container would have random entities in it, which would cause errors and crashes when trying to do an action on the array of entities
2024-10-22 20:05:53 +02:00
smallmodel
408c901342
Fixes skyboxSpeed using an integer rather than a float
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This fixes #313 where the skybox would be misplaced
2024-07-01 00:19:50 +02:00
smallmodel
a74b966b7c
Update fog when changing whether or not the terrain must be rendered
2024-06-11 23:44:02 +02:00
smallmodel
61e9146385
Moved con_set entry to the header file
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This fixes compilation issue with GCC (fixes #288 )
2024-03-05 18:30:31 +01:00
smallmodel
897c2322b9
Archive the target list
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This fixes crashes related to scripts using entities by target name
2024-03-04 23:35:22 +01:00
smallmodel
cebb351505
Added and implemented TargetList
2024-03-04 23:08:22 +01:00
smallmodel
f1d76a042d
Added WithinFarplaneDistance
2023-10-14 20:23:35 +02:00
smallmodel
d757fa6306
Renamed world.cpp and world.h to worldspawn.cpp and worldspawn.h
2023-10-08 00:08:47 +02:00