Commit Graph
19 Commits
Author SHA1 Message Date
smallmodel 01381ed084 Add HTTP support and update checking 2025-02-24 02:20:31 +01:00
smallmodel 2ce8450a7e Use fprintf to stderr 2024-11-21 01:14:08 +01:00
smallmodel 58d8a73269 Don't abort() on interrupt or on program termination 2024-11-20 12:46:04 +01:00
smallmodel c788d57c52 Use abort() rather than doing a segfault 2024-11-19 23:15:01 +01:00
smallmodel 01dfbcdbfe Properly print the backtrace and generate a core dump on both Windows/Unix 2024-11-19 21:45:49 +01:00
pryon 92190220aa Implement clipboard functionality 2024-09-21 19:32:23 +02:00
smallmodel 205709271b Add fixes from upstream ioq3 2024-09-19 19:24:31 +02:00
smallmodel c901bcf321 Call Sys_PrintBackTrace() directly from Sys_SigHandler() 2023-09-01 22:53:08 +02:00
Zack Middleton 570e53d9fb Fix macOS client/server failing to start from terminal
The macOS client and server were completely unusable when run from a
terminal. They blocked forever in `[NSApp run];` which was called by
Sys_InitProtocolHandler(). `applicationDidFinishLaunching` was never
called to exit the NSApp run loop.

Use SDL's SDL_DROPFILE event to receive URLs to handle on macOS instead.
This also handles URLs while the game is running (connect to new server)
instead of nothing happening when clicking a link while the game is
running.
2023-06-17 02:19:29 +02:00
OM 6b1da4af57 Removed "quotes" in command-line... 2023-05-29 01:32:40 +02:00
OM ca3340b158 ioquake3 porting 2023-05-24 19:29:36 +02:00
L 5a87b21efc Fixed all compilation errors 2023-05-08 00:02:31 +02:00
L b9bab148ee Added "-dbg" suffix for debug builds 2023-02-05 14:15:24 +01:00
L ca203c1cd9 Initialize localization 2023-02-03 00:15:16 +01:00
L 08f151c665 Fixed ARM compilation 2023-02-01 22:45:04 +01:00
L d4faf0c0e0 Fixed compilation errors on Unix 2023-02-01 00:28:40 +01:00
L dc36511b5a Updated platform files to ioq3 codebase 2023-01-31 00:54:21 +01:00
L 3700daa2d7 Game version improvement 2023-01-29 22:58:23 +01:00
Ley0k 09bed43f97 Hard reset 2016-03-27 11:49:47 +02:00