Commit Graph
51 Commits
Author SHA1 Message Date
smallmodel 99d633587f Renamed S_StopAllSounds to S_StopAllSounds2 2023-09-05 20:17:38 +02:00
smallmodel 673535dc08 Clear aliases in CL_Vid_Restart_f 2023-08-30 21:54:15 +02:00
smallmodel f84794acbe Added sv_pure support from ioq3 and mohaas/mohaab 2023-08-30 20:35:47 +02:00
smallmodel 394abbdb6f Fixed IPv6 not working with connect command 2023-08-30 19:36:17 +02:00
smallmodel 5ebb9c61f9 Removed call to NET_Init (already called from main()) 2023-08-29 01:08:09 +02:00
smallmodel 5e2f5010f8 Fixed demo recording with different protocols 2023-08-21 00:20:04 +02:00
smallmodel ba5b2adf94 Fixed rcon command not working 2023-08-19 00:34:47 +02:00
smallmodel 4f8dc5dc2a Added radar variables 2023-08-15 22:47:11 +02:00
smallmodel 99dc7bf7f2 Fixed CL_MapLoading always flushing 2023-08-14 01:56:25 +02:00
smallmodel 02c1fbe4fc Export LV_ConvertString to ref 2023-07-30 11:38:31 +02:00
smallmodel 7172f480eb Added "wrongver" connectionless packet command response
Fixed disconnect not returning to main menu
Implemented CL_AbnormalDisconnect
Removed CL_Disconnect parameter
Using short version for version when connecting
2023-07-21 20:37:45 +02:00
OM 087f1d38f5 Replaced TARGET_GAME_VERSION with com_version->string 2023-07-02 20:08:18 +02:00
OM 9d3fa377df Set breakthrough clientType if maintt is the target 2023-07-02 18:29:42 +02:00
OM 6134b150c1 ioq3 files backport 2023-06-25 20:26:47 +02:00
OM c287638f99 Reworked file inclusion (using relative path) 2023-06-17 01:24:20 +02:00
OM 518b2abf0a Improved mouse sensitivity 2023-05-29 21:17:53 +02:00
OM f2dd4149a8 Call **UI_ResolutionChange** in **CL_StartHunkUsers** 2023-05-29 20:31:17 +02:00
OM 3f0e2e7430 Added parameters to CL_Shutdown 2023-05-28 22:54:45 +02:00
OM 92a5883243 Networking fixes 2023-05-28 21:36:09 +02:00
OM c1213e6027 Various fixes and additions 2023-05-28 20:19:35 +02:00
OM 7b79877516 made renderer (original quake III) work with SDL 2023-05-27 22:23:03 +02:00
OM 9f669cff1c Updates 2023-05-27 21:21:25 +02:00
OM 8e1b2ea296 Updates 2023-05-27 21:02:16 +02:00
OM f1f9ed744d Updates 2023-05-27 16:19:31 +02:00
OM 3d223f5a5d Updates 2023-05-27 15:36:19 +02:00
OM dc45c33c79 ioq3 updates 2023-05-26 20:53:00 +02:00
OM 6e94bb6eca ioq3 sound 2023-05-24 21:45:26 +02:00
OM 41fc217a06 ioq3 changes 2023-05-24 19:40:02 +02:00
OM ce336e8962 Userinfo was never updating 2023-05-22 01:44:19 +02:00
OM fc675e4064 Fixed authorization stuck 2023-05-21 22:06:42 +02:00
OM e23ce01d19 Added getKey/authorizeThis 2023-05-21 21:21:07 +02:00
OM ab2a26a14e Added support for *Team Assault* and *Team Tactics* 2023-05-21 19:59:36 +02:00
OM 59bf9fbd54 Fix CL_Vid_Restart_f for UI 2023-05-21 02:03:18 +02:00
OM 76178064a0 Drastically reduced compiler warnings on clang 2023-05-21 00:29:26 +02:00
OM 5031402c2c CL_Vid_Restart_f: check if allowed, and call UI resolution change 2023-05-20 19:29:26 +02:00
OM f00fd281b3 Added *TIKI_CG_Command_ProcessFile* 2023-05-20 00:59:21 +02:00
OM 4d66b35ba1 Added *SV_SetFrameNumber* and *CL_SetFrameNumber* so TIKI cache can get refreshed 2023-05-18 01:35:58 +02:00
OM 2c5225bce2 Removed Quake3 colors 2023-05-18 00:53:13 +02:00
OM d232388e2d Fixed message colors 2023-05-17 19:07:32 +02:00
OM c1ae133cf1 Fixed main menu loop 2023-05-17 15:53:53 +02:00
OM e31b284243 Using Key_SetCatcher instead of setting the variable directly 2023-05-10 19:33:50 +02:00
OM b4ad70dc20 Fixed server connection issue 2023-05-10 18:21:21 +02:00
OM 95c0f4fe2d Fixed renderer crash 2023-05-10 17:07:10 +02:00
OM 08cf0462dc CL_MapLoading refactor + added connectStartTime 2023-05-10 00:52:29 +02:00
OM 86cfa42f2c ri.Hunk_Alloc: use CL_RefStaticMalloc instead 2023-05-09 20:07:40 +02:00
L 521af45611 Fixed all errors (now compile & link) 2023-05-09 17:50:29 +02:00
L c7f877c8b4 Added Quake III arena unix/win32 folders 2023-05-08 22:58:54 +02:00
L 53c1c94dac Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
L 5a87b21efc Fixed all compilation errors 2023-05-08 00:02:31 +02:00
L 7030c23994 Fixed compilation issues 2023-05-07 20:38:08 +02:00