Commit Graph
154 Commits
Author SHA1 Message Date
smallmodel 0fea47bb69 Added Draw_StretchPic2 2023-08-15 22:44:37 +02:00
smallmodel 47665fcd70 Added CL_ReadNonPVSClient and CL_UnpackNonPVSClient 2023-08-15 22:22:35 +02:00
smallmodel 149d3ce2fc Added CL_InitRadar 2023-08-15 22:21:01 +02:00
smallmodel 99dc7bf7f2 Fixed CL_MapLoading always flushing 2023-08-14 01:56:25 +02:00
smallmodel e6448697d3 Let cg cleanup temp models
Fixed server restart
2023-08-13 23:20:51 +02:00
smallmodel 5a96d6dd96 Added snd_local_new for new local functions 2023-08-13 23:20:15 +02:00
smallmodel 11ef489225 Added basic implementation of sound callback
Implemented S_IsSoundPlaying
2023-08-13 20:20:17 +02:00
smallmodel ca42a3e08e Implemented View3D::DrawLetterbox, View3D::DrawFades, View3D::DrawSoundOverlay, View3D::ClearCenterPrint, View3D::UpdateCenterPrint, View3D::UpdateLocationPrint, View3D::LetterboxActive, View3D::InitSubtitle 2023-07-30 11:47:20 +02:00
smallmodel d6059e42ba Export sound_overlay for View3D 2023-07-30 11:38:41 +02:00
smallmodel 02c1fbe4fc Export LV_ConvertString to ref 2023-07-30 11:38:31 +02:00
smallmodel 9df0c023ed Fixed the server list
Fully implemented the server list
Added support for mohaas/mohaab server list
2023-07-29 19:31:16 +02:00
smallmodel 77fb47451c Added game_version cvar so it shows on the UI on mohaas/mohaab 2023-07-29 19:29:38 +02:00
smallmodel 80ae39c2a7 Fixed mouse wheel not working 2023-07-29 19:29:13 +02:00
smallmodel 118ce0d550 Implemented all unimplemented functions/methods 2023-07-29 00:47:05 +02:00
smallmodel 6f7eb93645 Export UI_SetReturnMenuToCurrent() 2023-07-28 22:34:22 +02:00
smallmodel a5268cbd24 Implemented FAKKServerListItem class
Implemented UIFAKKServerList::RefreshServerList, UIFAKKServerList::RefreshLANServerList, UIFAKKServerList::NewServerList, UIFAKKServerList::ServerCompareFunction and UIFAKKServerList::SortByColumn
2023-07-28 21:51:37 +02:00
smallmodel ea70be07a2 Added FAKKServerListItem class (with unimplemented methods) 2023-07-27 23:02:39 +02:00
smallmodel 3e02fe340b Implemented UIFAKKServerList's constructor 2023-07-27 22:43:41 +02:00
smallmodel 7172f480eb Added "wrongver" connectionless packet command response
Fixed disconnect not returning to main menu
Implemented CL_AbnormalDisconnect
Removed CL_Disconnect parameter
Using short version for version when connecting
2023-07-21 20:37:45 +02:00
smallmodel 4aad275e3b Removed buffer from Message_Key 2023-07-21 20:35:26 +02:00
smallmodel 2a34e54000 Fixed MSG_ReadGameStateChar not returning correctly 2023-07-21 20:35:13 +02:00
smallmodel f725192d7d Removed float warning 2023-07-21 20:34:59 +02:00
smallmodel 3682d3b799 Export UI_FocusMenuIfExists 2023-07-21 20:34:50 +02:00
smallmodel 29c321d2cc Added S_TriggeredMusic_PlayIntroMusic 2023-07-21 20:30:11 +02:00
smallmodel 7828cddc2a Implemented DrawStatCircle, DrawStatNeedle, DrawStatRotator DrawStatSpinner and StatCircleTexCoord. The compass HUD is now fully functional 2023-07-18 20:50:40 +02:00
smallmodel 83a6493024 Export ui_health_start and ui_health_end 2023-07-18 20:49:33 +02:00
smallmodel e763d2b17d Added cl_uiradar 2023-07-18 00:10:56 +02:00
smallmodel 2866bfdd04 Fix for DrawStretchRaw and const params 2023-07-17 20:44:09 +02:00
smallmodel 7063469585 Added death dm flags to increase the duration of the decay time 2023-07-09 21:16:28 +02:00
OM 087f1d38f5 Replaced TARGET_GAME_VERSION with com_version->string 2023-07-02 20:08:18 +02:00
OM 36dce22071 Moved cgi.protocol to a new variable called cg_protocol instead, due to issues like GetCGameAPI being loaded before having client imports (cgi) 2023-07-02 19:16:48 +02:00
OM b67b3863ba Added view model anim normalization 2023-07-02 18:31:18 +02:00
OM 9d3fa377df Set breakthrough clientType if maintt is the target 2023-07-02 18:29:42 +02:00
OM 7eac426e31 Added net_pm_flags field for denormalized pm_flags (depending on the target game) 2023-06-29 22:16:46 +02:00
OM 3def146e90 Get normalized playerstate flags and configstring when receiving them 2023-06-29 21:28:08 +02:00
OM 931c3147f8 Initialize targetGame and protocol in imports 2023-06-29 21:26:34 +02:00
OM 9fdda882e5 Execute known commands in a separate function called CL_ProcessServerCommand
Also fixed crash with server quitting: Com_Error was called immediately with the cgame module in stack - Com_Error would call CL_Disconnect which would unload cgame module, invalidating stack frames and rendering longjmp impossible
2023-06-27 00:23:11 +02:00
OM 6134b150c1 ioq3 files backport 2023-06-25 20:26:47 +02:00
OM 02993eaa9b Backported ioq3 features 2023-06-25 19:35:41 +02:00
OM 1855bf1bd4 Removed cl_curl.cpp as there is cl_curl.c 2023-06-25 19:34:42 +02:00
OM d82eb25487 Use q_version.h 2023-06-19 23:34:12 +02:00
OM ca11cdb54e Fixed CMakeLists (tested with CMake 3.10) 2023-06-18 12:18:10 +02:00
OM 04c7565281 Fixed a few warnings 2023-06-17 02:27:12 +02:00
OM 5b97245dd1 Reworked CMakeLists 2023-06-17 01:44:38 +02:00
OM c287638f99 Reworked file inclusion (using relative path) 2023-06-17 01:24:20 +02:00
OM e4fa0fff3a Renamed **game** to **fgame** 2023-06-15 23:44:02 +02:00
OM 0c8af97818 Increased *DEF_COMSOUNDMEGS* to 16
Fatal error out if no sound was freed
2023-06-11 12:49:19 +02:00
OM d2146807fd S_FreeOldestSound: returns *qfalse* if the sound wasn't freed 2023-06-11 12:48:39 +02:00
OM ede2177fa9 Added LALT/LSHIFT/LCTRL (binds to the same key) 2023-05-29 22:06:00 +02:00
OM 518b2abf0a Improved mouse sensitivity 2023-05-29 21:17:53 +02:00