Commit Graph
352 Commits
Author SHA1 Message Date
L 68edccef05 Fixed const char* param 2023-05-06 23:06:32 +02:00
L ecd2c0a742 Implemented more basic methods 2023-05-06 21:12:13 +02:00
L 7975ae0353 Added some flags 2023-05-06 21:10:23 +02:00
L 9fadfb3577 Added more T2 flags
Implemented few basic methods
2023-05-06 20:54:14 +02:00
L 88a9d4a076 Implemented VSS_SourcePhysics 2023-05-06 20:31:58 +02:00
L 2e06403b17 Added MASK_VOLUMETRIC_SMOKE 2023-05-06 20:31:46 +02:00
L a7db332547 Added CG_ClipMoveToEntities declaration 2023-05-06 20:31:37 +02:00
L 845c725b9a Implemented CG_GetShaderUnderCrosshair 2023-05-06 19:16:35 +02:00
L 99f886f350 Implemented UI commands 2023-05-06 19:10:28 +02:00
L 59fad24126 Implemented CG_GetCHShader and CG_EditCHShader 2023-05-06 19:10:06 +02:00
L 0a94d50c4f CG_ParseServerinfo: set cvars and show huds depending on the game type 2023-05-06 18:48:32 +02:00
L ec5cba6188 Added more commands 2023-05-06 18:48:05 +02:00
L 03d72d4240 Fixed viewkick 2023-05-06 17:50:41 +02:00
L 3e6afaf509 Implemented DeleteEmitters, LandingSound, BodyFallSound, GetTagPositionAndOrientation, CG_ProcessInitCommands, and CG_ProcessCacheInitCommands 2023-05-06 17:27:25 +02:00
L 0885ee5227 Added CG_BodyFallSound (unimplemented) 2023-05-06 17:26:28 +02:00
L b327ff5159 Added EffectsEventQueueNode
Implemented ProcessPendingEventsForEntity, PostEventForEntity, Footstep, and SelectProcessEvent
2023-05-06 17:02:40 +02:00
L 6fd62d4ad9 Added EffectsEventQueueNode 2023-05-06 17:01:55 +02:00
L 1c21143f07 CG_Footstep param fix 2023-05-06 17:01:28 +02:00
L b6dfd7db06 Implemented viewkick 2023-05-06 16:15:28 +02:00
L a5c596f928 Implemented almost everything in this file except VSS_SourcePhysics 2023-05-06 15:47:25 +02:00
L d2d658c42f Added RandomizeRange 2023-05-06 15:47:00 +02:00
L 6f352b10c2 Added missing VSS functions 2023-05-06 12:06:23 +02:00
L ee5f9281ea Fixed CG_General tiki 2023-05-06 12:06:12 +02:00
L 8bc6499944 Added events 2023-05-05 23:43:27 +02:00
L 237d2962d0 Added BeginTagSpawnLinked 2023-05-05 23:43:19 +02:00
L c649d27f75 Added stubs and unimplemented methods/functions 2023-05-05 22:58:34 +02:00
L 20237c0aa3 Implemented ClientSpecialEffectsManager::LoadEffects 2023-05-05 21:12:09 +02:00
L d459191f01 Implemented SetCurrentSFX and ClearCurrentSFX 2023-05-05 21:11:48 +02:00
L e28ea74549 Implemented ClientSpecialEffectsManager::ExecuteEffect and ClientSpecialEffectsManager::MakeEffect_Normal 2023-05-05 20:43:57 +02:00
L 026c1264fe Added pEvent member 2023-05-05 20:43:37 +02:00
L 5b85ab4dc6 Implemented CG_MakeExplosionEffect and CG_MakeVehicleEffect 2023-05-05 20:43:23 +02:00
L c2a266c845 Added 2023-05-05 20:43:00 +02:00
L 278e84580e Fixed negative bobbing 2023-05-05 00:00:56 +02:00
L d697a93a73 Implemented CG_LandingSound 2023-05-04 23:45:01 +02:00
L be89c1fa1f Implemented CG_FootstepMain and CG_MeleeImpact 2023-05-04 23:27:00 +02:00
L c6b832294c Fixed CG_ParseCGMessage 2023-05-04 23:26:17 +02:00
L 791881338b Fixed left footsteps 2023-05-04 23:26:01 +02:00
L e2fb54781e Added running/equipment anim flags 2023-05-04 23:25:24 +02:00
L 98236d5662 Implemented CG_ClipMoveToEntities 2023-05-04 23:25:05 +02:00
L d8cfe96b0f Implemented CG_MakeBulletTracer 2023-05-04 21:07:44 +02:00
L f84b61a94d Fixed temp model crashes 2023-05-04 21:07:33 +02:00
L ead4cfc94e Implemented ClientGameCommandManager::PlaySound 2023-05-04 20:51:24 +02:00
L f0a2a28650 Implemented CG_ParseCGMessage 2023-05-04 20:30:52 +02:00
L c3fcb5f8c5 Fixed missing structs 2023-05-04 20:30:38 +02:00
L f1b745ea9c Added CG_MeleeImpact 2023-05-04 20:30:25 +02:00
L f505142244 Fixed vec3_t *origin parameter for PlaySound 2023-05-04 20:30:02 +02:00
L f8395b6264 Fixed lightingOrigin 2023-05-03 23:27:20 +02:00
L 031952374a Fixed arms angles when looking up 2023-05-03 23:09:47 +02:00
L 221de56d95 Fixed pos offset and crouch 2023-05-03 23:09:34 +02:00
L a469c448de Added explanation 2023-05-03 21:31:34 +02:00