Commit Graph
68 Commits
Author SHA1 Message Date
smallmodel 8f355fe188 Add Voip code from ioq3 2024-09-22 16:50:44 +02:00
smallmodel f9d264058b Use safe version of sprintf and strcpy 2024-09-20 23:08:53 +02:00
smallmodel f055162ac0 Adjust the quick message DM console rectangle to avoid seeing characters 2024-09-19 19:46:27 +02:00
smallmodel 8fc6b6e3c3 Correctly handle quick message and message mode for the chat window
This fixes the chat window not being put in quick message mode at all when intended, now it also correctly handle team/private message modes
2024-09-18 22:14:16 +02:00
smallmodel 539688dd3d Reduced the delay to 33 ms (30 fps) to update the loading bar
This makes the loading bar smoother
2024-09-18 20:56:13 +02:00
smallmodel a6377fedab Remove useless code 2024-09-14 23:36:19 +02:00
smallmodel 2f884e6d55 Call Key_GetCatcher/Key_SetCatcher instead of modifying the variable directly 2024-09-14 23:32:24 +02:00
smallmodel 9f48dabaec Play the game's intro when starting 2024-09-14 22:59:27 +02:00
smallmodel 77d48cb104 Don't call UI_ClearBackground in cinematic mode 2024-09-13 22:58:37 +02:00
smallmodel a25200741a Finis the loading screen if it's the default 2024-09-13 22:23:53 +02:00
smallmodel 690a7a7557 Format cl_ui file 2024-09-13 21:36:23 +02:00
smallmodel fb875501f0 Fix UI library forcing latched variables
This caused issues when setting render variables
2024-09-01 23:34:57 +02:00
smallmodel 016e062fef Fix UIReggedMaterial::ReregisterMaterial and UIReggedMaterial::GetMaterial
ReregisterMaterial() must register the material if it was registered before, and GetMaterial() must register the material if it hasn't been registered and return it
2024-07-24 21:10:46 +02:00
smallmodel 757b4849f8 Add a fix to load the music from save
This commit implements code to get/set sample offset in an OpenAL channel and saves the music filename/offset into the file. This only works by using the experimental sound system, so it partially fixes #327
2024-07-22 20:13:03 +02:00
smallmodel 8bd377ce85 Fix the save system taking a screenshot of the whole UI menu instead of just the 3D view
This fixes #328 where the save would have a screenshot of the save menu
2024-07-22 19:00:50 +02:00
smallmodel 42c0605abf Fixed game message printing possible random characters if the string is empty 2024-01-28 23:33:59 +01:00
smallmodel 840501c8dd Fixed waffenss skin name 2024-01-23 00:04:41 +01:00
smallmodel 46e7f29820 Fixed dialog bad cancel command 2023-12-31 23:43:05 +01:00
smallmodel aca23fc62f Fixed call vote button not working 2023-12-31 01:01:38 +01:00
smallmodel 06678a8b0a Added UI_MultiplayerMainMenuWidgetsUpdate from mohaas/mohaab 2023-12-31 00:38:22 +01:00
smallmodel db1013d926 Use clc.connectStartTime instead of clc.connectTime 2023-12-30 22:59:57 +01:00
smallmodel 115647a8c0 Use ApplyPlayerModel/GetPlayerModel from mohaab 2.40 2023-12-30 17:23:30 +01:00
smallmodel ae0a2238da Set mouse position with player model 2023-12-30 16:55:06 +01:00
smallmodel c299ad92aa Improver UI_DMMapSelect_f for SH/BT 2023-12-29 22:06:49 +01:00
smallmodel c58e6d58b4 Filter "_sml" maps for maplist 2023-12-29 20:05:36 +01:00
smallmodel fae261d7da UI game message fix 2023-12-27 15:43:28 +01:00
smallmodel bc54f22639 Crosshair is now handled by the cgame module 2023-11-07 22:44:13 +01:00
smallmodel 260876b1a2 Always print messages to console regardless of whether or not it's a game message / death message 2023-11-04 00:23:49 +01:00
smallmodel e4fc074f09 Formatted cl_ui source files 2023-11-04 00:22:35 +01:00
smallmodel 6274d9a1e9 Added UI_StartLocalSoundDialog, UI_FadeSound and UI_StopAll imports 2023-10-02 21:11:32 +02:00
smallmodel 5799bcceb2 Fixed buffer overflow for szBlah 2023-10-02 00:07:54 +02:00
smallmodel 99d633587f Renamed S_StopAllSounds to S_StopAllSounds2 2023-09-05 20:17:38 +02:00
smallmodel f67ab4ec7f Fixed HUD being hidden when in camera (like MG42) 2023-08-27 18:56:37 +02:00
smallmodel 0fea47bb69 Added Draw_StretchPic2 2023-08-15 22:44:37 +02:00
smallmodel 77fb47451c Added game_version cvar so it shows on the UI on mohaas/mohaab 2023-07-29 19:29:38 +02:00
OM 6134b150c1 ioq3 files backport 2023-06-25 20:26:47 +02:00
OM d82eb25487 Use q_version.h 2023-06-19 23:34:12 +02:00
OM c287638f99 Reworked file inclusion (using relative path) 2023-06-17 01:24:20 +02:00
OM c958bef261 Added **ui_compass_scale**
Fixed gmbox/dmbox locations (AA/SH/BT)
2023-05-29 20:31:57 +02:00
OM c1213e6027 Various fixes and additions 2023-05-28 20:19:35 +02:00
OM 7b79877516 made renderer (original quake III) work with SDL 2023-05-27 22:23:03 +02:00
OM 3d223f5a5d Updates 2023-05-27 15:36:19 +02:00
OM dc45c33c79 ioq3 updates 2023-05-26 20:53:00 +02:00
OM 6e94bb6eca ioq3 sound 2023-05-24 21:45:26 +02:00
OM d3870ccf45 Compilation fixes for ARM 2023-05-22 17:33:26 +02:00
OM fe8170e102 Added MESSAGE_CHAT_GREEN (Spearhead and Breakthrough) 2023-05-22 13:07:37 +02:00
OM 4e3eb02915 Call **ForceHide** instead of **ShowMenu** in **UI_RemoveHud_f** (this fixes hud elements like stopwatch not hidding) 2023-05-22 12:31:21 +02:00
OM 76178064a0 Drastically reduced compiler warnings on clang 2023-05-21 00:29:26 +02:00
OM 31ac3f7096 Using the standard version semantic 2023-05-21 00:01:27 +02:00
OM 4d108a272f The scoreboard is now properly working 2023-05-20 01:20:20 +02:00