Commit Graph
32 Commits
Author SHA1 Message Date
smallmodel 388ab210a7 Fix incorrect obituary hit location 2024-10-02 16:42:10 +02:00
smallmodel f9d264058b Use safe version of sprintf and strcpy 2024-09-20 23:08:53 +02:00
smallmodel 1f71bb714d Fix sounds unexpectedly getting marked as streamed when they are not
This fixes #345 where a crash occurred because of a NULL buffer, as streamed sounds don't have a memory buffer
2024-08-27 12:47:58 +02:00
smallmodel 07f13d1ae9 Force the soundtrack to be sent again 2024-08-26 00:08:29 +02:00
smallmodel d6d40975e5 Add more file debug print 2024-08-23 23:32:46 +02:00
smallmodel 8832fbe55d Fix entities loopsound incorrectly having the streamed value at the end of the name, causing some sounds unable to load 2024-08-23 21:03:02 +02:00
smallmodel 0a3a23af41 Using AI_EVENT_MAX to check for max ai events 2024-05-29 23:54:48 +02:00
smallmodel 1234bd89c7 Fixed wrong configstring for the soundtrack 2024-01-16 20:54:10 +01:00
smallmodel d0ba1df4e0 G_BroadcastAIEvent: ignore non-actor and non-bots 2023-11-05 21:02:07 +01:00
smallmodel 421f1d39a4 SV_HitEntity must return true if something was hit 2023-11-01 20:09:46 +01:00
smallmodel 57e1920b9c G_SightTrace: only return true if the result is true 2023-10-24 19:29:20 +02:00
smallmodel 7041acfd51 Added visual obfuscation feature (not implemented yet) 2023-10-14 19:56:06 +02:00
smallmodel d757fa6306 Renamed world.cpp and world.h to worldspawn.cpp and worldspawn.h 2023-10-08 00:08:47 +02:00
smallmodel 0dcffe8771 Fixed means of death strings 2023-10-03 18:40:38 +02:00
smallmodel 43b0944403 Added centroid in entityShared_t and removed currentOrigin 2023-08-29 00:03:07 +02:00
smallmodel 51ca0a06a7 Fixed death message color on mohaas/mohaab 2023-08-20 14:11:34 +02:00
smallmodel af056d7646 Create an event with pcmd->num_args 2023-08-19 20:49:03 +02:00
smallmodel 250f1d090e Fixed SanitizeName 2023-08-17 22:37:35 +02:00
smallmodel bc81fe78b2 Check if the ent is inside the hit entity (this fixes trigger_hurt issues in mp_stadt_dm 2023-08-17 16:10:29 +02:00
smallmodel 60b9a6e2e0 renamed to playerstart.h 2023-08-15 13:16:36 +02:00
smallmodel 3daee90b5b Moved functions from game.cpp/game.h to where they should be (g_main, g_utils) 2023-08-15 01:41:35 +02:00
smallmodel c4738966fe Using g_utils.cpp from fakk 2023-08-15 01:27:35 +02:00
smallmodel 394546dee7 Added means of death strings 2023-08-14 23:37:14 +02:00
smallmodel 7fb42cf655 Fixed message printing on mohaas/mohaab 2023-08-14 20:44:28 +02:00
smallmodel 8e9ff2b289 Added G_PMDrawTrace 2023-08-11 00:13:29 +02:00
smallmodel 7b133e5b2f Fixed const param 2023-08-10 23:04:47 +02:00
smallmodel 7205e27c8c Using death messages implementation from mohaas/mohaab 2023-08-10 21:26:28 +02:00
smallmodel 1deea345bc Renamed team to teamnum 2023-08-10 18:49:57 +02:00
smallmodel e7dbc25ca0 Made entity parameter a constant instance 2023-08-10 14:14:39 +02:00
smallmodel 84ecf838d4 Optimized G_Command_ProcessFile a little bit 2023-08-01 19:31:08 +02:00
smallmodel 5333c7ff4a Removed empty line before opening braces 2023-07-05 20:52:55 +02:00
OM e4fa0fff3a Renamed **game** to **fgame** 2023-06-15 23:44:02 +02:00