Commit Graph
16 Commits
Author SHA1 Message Date
smallmodel a9a7c7fdb8 Adjust area portal when closing before broadcasting ai events 2024-09-01 18:49:41 +02:00
smallmodel 5baf5bccf2 Notify scripts when door has closed/opened 2024-09-01 18:43:38 +02:00
smallmodel 06d2eaf409 Fix doors opening and closing indefinitely by actors 2024-08-26 19:04:49 +02:00
smallmodel 444ce284ae Spawn a trigger field even if the TOGGLE flag is set
This fixes Actors not being able to open doors
2024-08-26 18:55:10 +02:00
smallmodel 8fe054b063 Fixed door open direction 2024-02-06 23:32:33 +01:00
smallmodel e50a041c12 SimpleEntity subclass flags name now starts with ECF_ prefix 2023-11-16 23:17:06 +01:00
smallmodel 30a1ccb2e2 Made stateString const char* 2023-11-14 01:04:22 +01:00
smallmodel 379a4b0ce4 Fixed AI not being able to open doors 2023-11-05 20:58:37 +01:00
smallmodel 4391912ee3 Implemented Door::ShowInfo, correctly implemented Door::FieldTouched + minor fixes 2023-10-08 20:56:15 +02:00
smallmodel 2aca32c44a Added "isopen" door event + Renamed Door's class ID to "NormalDoor" 2023-09-19 21:24:00 +02:00
smallmodel c5a46be23e Optimized calls to Event() (avoid allocating a new Event when it can be reused) 2023-09-07 18:22:07 +02:00
smallmodel 8227f7125b Added SetDoorType and ShowInfo 2023-08-30 23:29:23 +02:00
smallmodel 3e44049abf Removed unused trigger features 2023-08-08 23:51:46 +02:00
smallmodel 5333c7ff4a Removed empty line before opening braces 2023-07-05 20:52:55 +02:00
OM e275c4692e Fixed linked doors assertion failure 2023-06-25 20:04:11 +02:00
OM e4fa0fff3a Renamed **game** to **fgame** 2023-06-15 23:44:02 +02:00