Commit Graph
113 Commits
Author SHA1 Message Date
smallmodel 911e87c6ec physics_off: Don't reset the physics in 1.0 in Single-player mode
This fixes #303 in m4l2 where the player doesn't have their gun holstered in the truck
2024-06-03 20:29:41 +02:00
smallmodel 6d10ed27c5 Fixed preferred weapon not showing on stats screen
Fixes #271
2024-04-22 16:48:24 +02:00
smallmodel 6675a491be Fixed the model name when archiving persistant data
This fixes a crash when the next mission map is loaded and then saving/loading afterwards (fixes #237)
2024-03-06 19:29:07 +01:00
smallmodel 9f5df368d1 Fixed infinite player team spectate 2024-03-05 23:30:25 +01:00
smallmodel 58d0e43f78 Use MASK_USE instead of MASK_SOLID 2024-02-26 17:37:38 +01:00
smallmodel f229c1c5a8 Fixed player health in SP 2024-02-23 23:21:44 +01:00
smallmodel a0cb46d4a1 Formatting 2024-02-23 23:09:57 +01:00
smallmodel e8a48184b9 Set the ground entity number to the glue master 2024-02-23 23:09:29 +01:00
smallmodel 0f1de72ae6 Initialize the ground entity number 2024-02-23 22:51:08 +01:00
smallmodel efaea69c09 Don't evaluate state when immobile 2024-02-23 21:12:38 +01:00
smallmodel a67dbff603 Reset state to STAND when the player has no physics 2024-02-23 21:12:23 +01:00
smallmodel 1fa2031f11 When a player is inside a vehicle, use the vehicle's health for the health stat 2024-02-08 20:41:33 +01:00
smallmodel d501285057 Play pain animation only in 2.0 and above 2024-02-04 15:47:48 +01:00
smallmodel e73be7ef5c Smoke grenades don't exist in vanilla Allied Assault 2024-02-03 21:19:04 +01:00
smallmodel b6b35079ef Fixed crouch height bounding box 2024-01-22 23:53:13 +01:00
smallmodel 09ad42ba47 Fixed players not being able to use while firing, below 2.0 2024-01-08 22:56:26 +01:00
smallmodel 6b4a8bd627 Fixed jumpstart modheight not working on AA 2024-01-02 23:32:06 +01:00
smallmodel 0d851fdb68 Players now get correct weapons depending on the target game version 2024-01-02 18:38:21 +01:00
smallmodel 70c71b69ee Added a feature to let each team have their own objective location 2024-01-02 00:52:25 +01:00
smallmodel 0167f0a3a4 Using Added in OPM comments 2023-12-28 20:35:33 +01:00
smallmodel 6b5e527b6b Fixed callvote line breaks 2023-12-27 15:38:17 +01:00
smallmodel b7005a310e Fixed callvote still executing kick with an invalid player 2023-12-27 15:14:08 +01:00
smallmodel 73111d854d Fixed an infinite loop bug when selecting the previous/next weapon 2023-12-27 14:07:57 +01:00
smallmodel c7c8d4580d Added missed archived variables and using a ScriptThreadLabel instead of an event for the killed handler 2023-11-27 20:07:57 +01:00
smallmodel 5418d84c7e Fixed m_fpsTiki being uninitialized when archiving 2023-11-26 20:36:23 +01:00
smallmodel e50a041c12 SimpleEntity subclass flags name now starts with ECF_ prefix 2023-11-16 23:17:06 +01:00
smallmodel 59ac8ea437 Clear the partial immobile flag when initializing the player's physics 2023-11-15 20:41:41 +01:00
smallmodel a3ed25cb2e Use WEAPON_CLASS_ITEM1 instead of raw 256 constant value 2023-11-15 19:36:29 +01:00
smallmodel 8c64b7aa89 Clear charge start time on respawn 2023-11-14 14:06:39 +01:00
smallmodel 99a9022b53 Fixed Italian player not switching to the Breda weapon after spawning 2023-11-14 00:50:35 +01:00
smallmodel 1255964e6b Added a fix that prevent players from equipping weapons from the other team 2023-11-14 00:49:32 +01:00
smallmodel c0a50eb2ff Fixed infinite spectator switch loop 2023-11-13 20:31:41 +01:00
smallmodel cc62ebcffc Don't display an error for viewmodelanim fps tiki 2023-11-04 19:01:48 +01:00
smallmodel 7899e5161e Add a newline at the end of dmmessage errors 2023-11-04 00:20:27 +01:00
smallmodel 95603b1142 Convert chat prefix for localization 2023-11-04 00:08:53 +01:00
smallmodel bf8e0eb812 Other player was not receiving the private message 2023-11-04 00:05:18 +01:00
smallmodel 6caa16444e Return an str for battle language instead of const char* 2023-11-03 22:00:49 +01:00
smallmodel 94d4cbeb82 Enhanced Player's dmmessage implementation (say + voice) 2023-11-03 21:56:31 +01:00
smallmodel e306c415f0 Only move the client if there is no turret or if the turret doesn't allow user's aim 2023-11-01 20:15:44 +01:00
smallmodel 844a50dfd8 Added more comments in DoUse 2023-10-17 17:51:29 +02:00
smallmodel 8abdb80e85 Fixed crashes when spectating, and fixed spectate not working properly under some conditions 2023-10-13 21:15:02 +02:00
smallmodel e132c0a015 Player camera view fix
- Add PMF_DAMAGE_ANGLES when camera show quakes
- Fixed spectating angles
- Fixed a crash that can occur if current_torso is NULL
2023-10-13 19:52:12 +02:00
smallmodel d757fa6306 Renamed world.cpp and world.h to worldspawn.cpp and worldspawn.h 2023-10-08 00:08:47 +02:00
smallmodel e4425dcbf8 Make sure to check if vehicle or turret is valid before locking 2023-10-04 00:25:55 +02:00
smallmodel c3d228a9f5 Fixed float vote options 2023-09-24 23:37:26 +02:00
smallmodel 60f83597ee Added HasVehicle() virtual method 2023-09-24 16:38:06 +02:00
smallmodel e26d7d346a IsReady() should also check for dead 2023-09-23 19:38:17 +02:00
smallmodel 54bae94ad9 Use Weapon::SetItemSlot when updating stats, instead of setting weapon_class manually 2023-09-19 20:18:27 +02:00
smallmodel a8a2c7e345 Use result from GetVAngles() in Player::GetViewangles() event 2023-09-19 20:08:35 +02:00
smallmodel 25690648d6 Fixed inventory item having wrong weapon class set, and added support for portable turret 2023-09-17 19:54:45 +02:00