Commit Graph
166 Commits
Author SHA1 Message Date
smallmodel cf7914b6f8 Fixed compiler warning about void* to int 2023-08-26 20:23:00 +02:00
smallmodel 5e2f5010f8 Fixed demo recording with different protocols 2023-08-21 00:20:04 +02:00
smallmodel 94ab4a5ac5 Moved MSG_ReadServerFrameTime and MSG_WriteServerFrameTime to qcommon/msg.cpp 2023-08-21 00:09:00 +02:00
smallmodel 20282ffa56 Fixed +speed having inverted up/down 2023-08-20 14:44:46 +02:00
smallmodel ba5b2adf94 Fixed rcon command not working 2023-08-19 00:34:47 +02:00
smallmodel fab7d8539c Fixed an extremely nasty bug with libmad: mad.h defines SIZEOF_INT to 4, libmad c files don't include this mad.h file, which mean libmad c files will use 8-bytes int, and snd_codec_mp3.c will use 4-bytes int 2023-08-16 20:53:20 +02:00
smallmodel 42ad1cb41c Removed libmad from includes 2023-08-16 20:50:26 +02:00
smallmodel 6d03b9763a Using S_LoadData 2023-08-16 18:13:30 +02:00
smallmodel f0ec50e37b Implemented UIRadar::Draw() 2023-08-16 00:45:40 +02:00
smallmodel d2737f2b40 Fixed CL_UnpackNonPVSClient not unpacking the clientNum 2023-08-16 00:45:12 +02:00
smallmodel 9116063d3f Added CL_RestoreSavedCgameState and CL_RestoreSavedCgameState 2023-08-16 00:08:24 +02:00
smallmodel 4f8dc5dc2a Added radar variables 2023-08-15 22:47:11 +02:00
smallmodel 0fea47bb69 Added Draw_StretchPic2 2023-08-15 22:44:37 +02:00
smallmodel 47665fcd70 Added CL_ReadNonPVSClient and CL_UnpackNonPVSClient 2023-08-15 22:22:35 +02:00
smallmodel 149d3ce2fc Added CL_InitRadar 2023-08-15 22:21:01 +02:00
smallmodel 99dc7bf7f2 Fixed CL_MapLoading always flushing 2023-08-14 01:56:25 +02:00
smallmodel e6448697d3 Let cg cleanup temp models
Fixed server restart
2023-08-13 23:20:51 +02:00
smallmodel 5a96d6dd96 Added snd_local_new for new local functions 2023-08-13 23:20:15 +02:00
smallmodel 11ef489225 Added basic implementation of sound callback
Implemented S_IsSoundPlaying
2023-08-13 20:20:17 +02:00
smallmodel ca42a3e08e Implemented View3D::DrawLetterbox, View3D::DrawFades, View3D::DrawSoundOverlay, View3D::ClearCenterPrint, View3D::UpdateCenterPrint, View3D::UpdateLocationPrint, View3D::LetterboxActive, View3D::InitSubtitle 2023-07-30 11:47:20 +02:00
smallmodel d6059e42ba Export sound_overlay for View3D 2023-07-30 11:38:41 +02:00
smallmodel 02c1fbe4fc Export LV_ConvertString to ref 2023-07-30 11:38:31 +02:00
smallmodel 9df0c023ed Fixed the server list
Fully implemented the server list
Added support for mohaas/mohaab server list
2023-07-29 19:31:16 +02:00
smallmodel 77fb47451c Added game_version cvar so it shows on the UI on mohaas/mohaab 2023-07-29 19:29:38 +02:00
smallmodel 80ae39c2a7 Fixed mouse wheel not working 2023-07-29 19:29:13 +02:00
smallmodel 118ce0d550 Implemented all unimplemented functions/methods 2023-07-29 00:47:05 +02:00
smallmodel 6f7eb93645 Export UI_SetReturnMenuToCurrent() 2023-07-28 22:34:22 +02:00
smallmodel a5268cbd24 Implemented FAKKServerListItem class
Implemented UIFAKKServerList::RefreshServerList, UIFAKKServerList::RefreshLANServerList, UIFAKKServerList::NewServerList, UIFAKKServerList::ServerCompareFunction and UIFAKKServerList::SortByColumn
2023-07-28 21:51:37 +02:00
smallmodel ea70be07a2 Added FAKKServerListItem class (with unimplemented methods) 2023-07-27 23:02:39 +02:00
smallmodel 3e02fe340b Implemented UIFAKKServerList's constructor 2023-07-27 22:43:41 +02:00
smallmodel 7172f480eb Added "wrongver" connectionless packet command response
Fixed disconnect not returning to main menu
Implemented CL_AbnormalDisconnect
Removed CL_Disconnect parameter
Using short version for version when connecting
2023-07-21 20:37:45 +02:00
smallmodel 4aad275e3b Removed buffer from Message_Key 2023-07-21 20:35:26 +02:00
smallmodel 2a34e54000 Fixed MSG_ReadGameStateChar not returning correctly 2023-07-21 20:35:13 +02:00
smallmodel f725192d7d Removed float warning 2023-07-21 20:34:59 +02:00
smallmodel 3682d3b799 Export UI_FocusMenuIfExists 2023-07-21 20:34:50 +02:00
smallmodel 29c321d2cc Added S_TriggeredMusic_PlayIntroMusic 2023-07-21 20:30:11 +02:00
smallmodel 7828cddc2a Implemented DrawStatCircle, DrawStatNeedle, DrawStatRotator DrawStatSpinner and StatCircleTexCoord. The compass HUD is now fully functional 2023-07-18 20:50:40 +02:00
smallmodel 83a6493024 Export ui_health_start and ui_health_end 2023-07-18 20:49:33 +02:00
smallmodel e763d2b17d Added cl_uiradar 2023-07-18 00:10:56 +02:00
smallmodel 2866bfdd04 Fix for DrawStretchRaw and const params 2023-07-17 20:44:09 +02:00
smallmodel 7063469585 Added death dm flags to increase the duration of the decay time 2023-07-09 21:16:28 +02:00
OM 087f1d38f5 Replaced TARGET_GAME_VERSION with com_version->string 2023-07-02 20:08:18 +02:00
OM 36dce22071 Moved cgi.protocol to a new variable called cg_protocol instead, due to issues like GetCGameAPI being loaded before having client imports (cgi) 2023-07-02 19:16:48 +02:00
OM b67b3863ba Added view model anim normalization 2023-07-02 18:31:18 +02:00
OM 9d3fa377df Set breakthrough clientType if maintt is the target 2023-07-02 18:29:42 +02:00
OM 7eac426e31 Added net_pm_flags field for denormalized pm_flags (depending on the target game) 2023-06-29 22:16:46 +02:00
OM 3def146e90 Get normalized playerstate flags and configstring when receiving them 2023-06-29 21:28:08 +02:00
OM 931c3147f8 Initialize targetGame and protocol in imports 2023-06-29 21:26:34 +02:00
OM 9fdda882e5 Execute known commands in a separate function called CL_ProcessServerCommand
Also fixed crash with server quitting: Com_Error was called immediately with the cgame module in stack - Com_Error would call CL_Disconnect which would unload cgame module, invalidating stack frames and rendering longjmp impossible
2023-06-27 00:23:11 +02:00
OM 6134b150c1 ioq3 files backport 2023-06-25 20:26:47 +02:00