Commit Graph
25 Commits
Author SHA1 Message Date
smallmodel 0fea47bb69 Added Draw_StretchPic2 2023-08-15 22:44:37 +02:00
smallmodel 6f8fee47f2 Using const char* for LV_ConvertString 2023-07-30 11:38:18 +02:00
smallmodel cf61471b2d Added MAX_REAL_LIGHTS 2023-07-24 20:14:16 +02:00
smallmodel 2866bfdd04 Fix for DrawStretchRaw and const params 2023-07-17 20:44:09 +02:00
smallmodel 52f60e647d Implemented R_MarkFragmentsForInlineModel and R_BoxSurfacesForBModel_r 2023-07-17 20:09:00 +02:00
smallmodel 69c2ea4614 Using font system from SH/BT to support different code pages 2023-07-17 00:24:04 +02:00
smallmodel f66ce78a56 Using const for pointBuffer 2023-07-15 20:18:08 +02:00
OM 02993eaa9b Backported ioq3 features 2023-06-25 19:35:41 +02:00
OM 2b9241ee01 Increased **MAX_SPRITES** to 2048 2023-05-29 13:48:19 +02:00
OM 5575b68c94 Added CallList, Fog and LineStipple 2023-05-28 22:55:14 +02:00
OM 7b79877516 made renderer (original quake III) work with SDL 2023-05-27 22:23:03 +02:00
OM 4a582cfbb5 Updated 2023-05-27 21:39:56 +02:00
OM 8e1b2ea296 Updates 2023-05-27 21:02:16 +02:00
OM f1f9ed744d Updates 2023-05-27 16:19:31 +02:00
OM 3d223f5a5d Updates 2023-05-27 15:36:19 +02:00
OM ca3340b158 ioquake3 porting 2023-05-24 19:29:36 +02:00
L 8451cff91e Compilation fixes 2023-05-08 20:07:45 +02:00
L e2910930da Readded ioq3 renderer 2023-05-08 19:53:53 +02:00
L 5a87b21efc Fixed all compilation errors 2023-05-08 00:02:31 +02:00
L 26944dcf4a Fixed renderer compile errors 2023-05-07 22:19:54 +02:00
L f68b402d24 Other fixes 2023-05-07 21:32:30 +02:00
L 72f090b289 Fixed openmohaa.exe compilation (only 102 linker errors) 2023-05-07 21:28:54 +02:00
L 7030c23994 Fixed compilation issues 2023-05-07 20:38:08 +02:00
L 6e0ce3f0e4 Moved a few structs to *code/cgame/tr_types.h* 2023-04-30 00:04:12 +02:00
Ley0k 09bed43f97 Hard reset 2016-03-27 11:49:47 +02:00