Commit Graph
2248 Commits
Author SHA1 Message Date
smallmodel ce0e9fe77e Added portable turret anim blends + fixed anim blends 2023-11-16 23:03:04 +01:00
smallmodel 5105dcce04 Updated version patch number 2023-11-15 23:17:37 +01:00
smallmodel 58b4a9a676 Added bullet alpha (from moh 2.0 and above) 2023-11-15 21:02:34 +01:00
smallmodel 1146c834fb Fixed bad bullet coords being sent 2023-11-15 21:02:23 +01:00
smallmodel 9068264132 Make sure to remove the view model and detach the player when the turret gun is being removed 2023-11-15 20:42:16 +01:00
smallmodel 59ac8ea437 Clear the partial immobile flag when initializing the player's physics 2023-11-15 20:41:41 +01:00
smallmodel afafacaeec Fixed bullet tracer issues with multiple bullets 2023-11-15 20:41:35 +01:00
smallmodel baf451d2a2 Cleaned up bg_public 2023-11-15 20:39:09 +01:00
smallmodel d588012168 Don't use ANIM_MASK 2023-11-15 19:45:58 +01:00
smallmodel a3ed25cb2e Use WEAPON_CLASS_ITEM1 instead of raw 256 constant value 2023-11-15 19:36:29 +01:00
smallmodel c399f45841 Weapon::SetItemSlot() fixed missing bitwise negate 2023-11-15 19:36:09 +01:00
smallmodel b852980842 Fixed bullet tracer speed 2023-11-14 17:55:08 +01:00
smallmodel d351ced78b Added comment for sv_pure 2023-11-14 17:54:53 +01:00
smallmodel 4cd45c63c4 Return fs_gamedir in FS_GetCurrentGameDir() 2023-11-14 17:39:12 +01:00
smallmodel de16a72aed Using droperror instead of print 2023-11-14 17:31:49 +01:00
smallmodel 4b29c63fc9 Added ioq3 features like bans 2023-11-14 17:30:17 +01:00
smallmodel 770e832592 Added Com_strCompare and player name completion 2023-11-14 17:17:36 +01:00
smallmodel 14f9acdb57 Fixed "spin" event name 2023-11-14 14:09:52 +01:00
smallmodel 8c64b7aa89 Clear charge start time on respawn 2023-11-14 14:06:39 +01:00
smallmodel 8d49f8935c Added mode parm for IS_WEAPONCLASS_READY_TO_FIRE
This fixes issues with animation being stuck on secondary grenade charge
2023-11-14 14:04:37 +01:00
smallmodel ff8ec63e95 Call IsRepeatType() instead of checking the animFlags 2023-11-14 14:03:23 +01:00
smallmodel 771ee1b5a9 Forward-declare Event and Listener to omit some warnings 2023-11-14 01:08:09 +01:00
smallmodel 096692fec8 Fixed usage of 2D vector array 2023-11-14 01:07:23 +01:00
smallmodel d29454b44d Use %zu instead of %d 2023-11-14 01:06:52 +01:00
smallmodel 30a1ccb2e2 Made stateString const char* 2023-11-14 01:04:22 +01:00
smallmodel ea1b411cc0 Forward-declare skelHeaderGame_s and skelAnimFrame_s to omit some warnings 2023-11-14 01:02:27 +01:00
smallmodel 7794ee8aea Mark Archive() method 'override' 2023-11-14 00:54:20 +01:00
smallmodel 99a9022b53 Fixed Italian player not switching to the Breda weapon after spawning 2023-11-14 00:50:35 +01:00
smallmodel 1255964e6b Added a fix that prevent players from equipping weapons from the other team 2023-11-14 00:49:32 +01:00
smallmodel 37de859bee Fixed field var breaking code position on exception 2023-11-14 00:16:09 +01:00
smallmodel 990aa5cdb2 Initialize m_iBadPlaceIndex to 0 2023-11-14 00:06:26 +01:00
smallmodel befcedcf58 Fixed OPCODE_STORE_FIELD_REF incorrectly not skipping field on exception
It would cause invalid opcode afterwards.
2023-11-14 00:06:23 +01:00
smallmodel eeb697570d Fixed collapse index still being processed with SKB files (would cause crashes) 2023-11-14 00:04:42 +01:00
smallmodel 6410567e9a Initialize obfuscation mapping (still unimplemented) 2023-11-13 23:44:04 +01:00
smallmodel e8aad97975 Fixed alignment issue on ARM CPUs 2023-11-13 23:28:42 +01:00
smallmodel 0662359776 Implemented DamageEvent() / EventGetActivator()
For example, the script in the training map waittill damage on the crate's trigger for bullets, DamageEvent() will unregister the damage event
2023-11-13 22:20:16 +01:00
smallmodel 5568d160ab Fixed uninitialized shader variable in CG_DrawCrosshair() 2023-11-13 22:18:38 +01:00
smallmodel defa297a56 Fixed debug lines being always drawn 2023-11-13 20:39:03 +01:00
smallmodel 782c37c4fe Updated version number 2023-11-13 20:38:49 +01:00
smallmodel 6f03c88ad5 Formatted playerbot source file 2023-11-13 20:33:06 +01:00
smallmodel 3ec980c8ec Fixed bots being blocked 2023-11-13 20:31:50 +01:00
smallmodel c0a50eb2ff Fixed infinite spectator switch loop 2023-11-13 20:31:41 +01:00
smallmodel f73e4b6f22 Check if the turret is valid before detaching remote owner 2023-11-13 20:30:51 +01:00
smallmodel 096972827e Fixed half of archived entities being deleted during restart 2023-11-13 19:35:46 +01:00
smallmodel 08c040d4ea Reset smoke sprites during restart 2023-11-13 19:34:13 +01:00
smallmodel 6d8b6b5f29 Fixed objectives text 2023-11-13 19:25:52 +01:00
smallmodel 410f1c0ed8 Only include listener.h when compiling C++ 2023-11-13 18:36:20 +01:00
smallmodel cb73cfd57b Fixed "unknown game mode" error 2023-11-13 18:23:26 +01:00
smallmodel 8cb8a7f370 Fixed objectives being wrong 2023-11-13 18:23:15 +01:00
smallmodel 8c893acfff Don't spawn the initial player if the game isn't single-player 2023-11-13 18:23:01 +01:00