smallmodel
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b0f26acc18
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Fixed max movement time
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2023-08-03 21:43:50 +02:00 |
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smallmodel
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ffa5a91cd2
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Added Landmine and Defuse fire types for Shoot
Added GetUseCrosshair()
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2023-08-02 19:53:14 +02:00 |
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smallmodel
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4c17d12fc6
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Added new fire types
Added GetFireAnim()
Using m_sTagBarrel rather than an hardcoded tag name
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2023-08-01 21:18:35 +02:00 |
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smallmodel
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0259f1a251
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Reworked Weapon::ReadyToFire and Weapon::PickupWeapon with mohaas/mohaab features
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2023-08-01 20:36:52 +02:00 |
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smallmodel
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b2be03cce3
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Initialize all weapon vars, including mohaas/mohaab variables
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2023-08-01 19:31:25 +02:00 |
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smallmodel
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7e054c8beb
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Implemented all mohaas/mohaab events
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2023-07-31 23:41:53 +02:00 |
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smallmodel
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6562bcb164
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Added mohaas/mohaab weapon events (unimplemented)
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2023-07-30 19:41:11 +02:00 |
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smallmodel
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5333c7ff4a
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Removed empty line before opening braces
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2023-07-05 20:52:55 +02:00 |
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OM
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e4fa0fff3a
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Renamed **game** to **fgame**
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2023-06-15 23:44:02 +02:00 |
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