Commit Graph
15 Commits
Author SHA1 Message Date
smallmodel c144c345c5 Clear actor state functions that shouldn't be used
Functions like RestartState causes specific states like curious to repeat when it shouldn't (AI misbehaving)
2025-06-02 13:47:24 +02:00
smallmodel 74ccb03e54 Reduced compilation warnings 2024-06-07 20:34:13 +02:00
smallmodel 45108c6f4b Fixed curious' finished animation global function
This fixes AI being permanently stuck in a curious animation
2024-02-13 17:38:11 +01:00
smallmodel 8879bacb1d Fixed Think_Curious() and LookAtCuriosity() small mistakes 2023-10-30 22:04:09 +01:00
smallmodel e904dafa38 Finalized actor_curious 2023-10-22 14:29:02 +02:00
smallmodel c2aec1ff57 Use named enums for actor states 2023-10-20 23:28:01 +02:00
smallmodel bdf4df9fd0 Finished actor_curious 2023-10-20 23:03:27 +02:00
smallmodel e9ffb4b9b5 Removed print code that causes crash 2023-10-19 20:19:33 +02:00
smallmodel 101894be37 Renamed THINKLEVEL_NORMAL to THINKLEVEL_IDLE 2023-10-15 20:52:06 +02:00
smallmodel 7930cda277 Added and use eAnimMode enum 2023-10-14 14:18:56 +02:00
smallmodel c55a78b8b4 Moved location of actor methods 2023-10-12 20:17:18 +02:00
smallmodel 57422ce793 Formatted actor source files 2023-10-12 18:19:22 +02:00
smallmodel 401cfeda65 Make sure to not call CanSeeEnemy() if the enemy is NULL 2023-08-16 02:31:30 +02:00
smallmodel 5333c7ff4a Removed empty line before opening braces 2023-07-05 20:52:55 +02:00
OM e4fa0fff3a Renamed **game** to **fgame** 2023-06-15 23:44:02 +02:00