smallmodel
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c144c345c5
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Clear actor state functions that shouldn't be used
Functions like RestartState causes specific states like curious to repeat when it shouldn't (AI misbehaving)
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2025-06-02 13:47:24 +02:00 |
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smallmodel
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74ccb03e54
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Reduced compilation warnings
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2024-06-07 20:34:13 +02:00 |
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smallmodel
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45108c6f4b
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Fixed curious' finished animation global function
This fixes AI being permanently stuck in a curious animation
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2024-02-13 17:38:11 +01:00 |
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smallmodel
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8879bacb1d
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Fixed Think_Curious() and LookAtCuriosity() small mistakes
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2023-10-30 22:04:09 +01:00 |
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smallmodel
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e904dafa38
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Finalized actor_curious
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2023-10-22 14:29:02 +02:00 |
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smallmodel
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c2aec1ff57
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Use named enums for actor states
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2023-10-20 23:28:01 +02:00 |
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smallmodel
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bdf4df9fd0
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Finished actor_curious
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2023-10-20 23:03:27 +02:00 |
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smallmodel
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e9ffb4b9b5
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Removed print code that causes crash
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2023-10-19 20:19:33 +02:00 |
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smallmodel
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101894be37
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Renamed THINKLEVEL_NORMAL to THINKLEVEL_IDLE
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2023-10-15 20:52:06 +02:00 |
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smallmodel
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7930cda277
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Added and use eAnimMode enum
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2023-10-14 14:18:56 +02:00 |
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smallmodel
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c55a78b8b4
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Moved location of actor methods
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2023-10-12 20:17:18 +02:00 |
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smallmodel
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57422ce793
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Formatted actor source files
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2023-10-12 18:19:22 +02:00 |
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smallmodel
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401cfeda65
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Make sure to not call CanSeeEnemy() if the enemy is NULL
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2023-08-16 02:31:30 +02:00 |
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smallmodel
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5333c7ff4a
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Removed empty line before opening braces
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2023-07-05 20:52:55 +02:00 |
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OM
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e4fa0fff3a
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Renamed **game** to **fgame**
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2023-06-15 23:44:02 +02:00 |
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