OM
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e45289d28b
|
Renamed **NO_SCRIPTENGINE** to **WITH_SCRIPT_ENGINE**
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2023-05-29 01:33:07 +02:00 |
|
OM
|
eef8f65830
|
Removed DebugGraph color param
|
2023-05-24 21:45:21 +02:00 |
|
OM
|
27dcbdb49a
|
Removed **HOLSTERWEAPON** state condition (useless)
|
2023-05-23 01:56:19 +02:00 |
|
OM
|
55dc84d932
|
Fixed CGM values for AA and SH/BT
|
2023-05-23 00:08:12 +02:00 |
|
OM
|
fe01523cb1
|
Using viewmodel constants from bg_public.h
|
2023-05-22 23:28:18 +02:00 |
|
OM
|
862142b6c4
|
Added farplane stuff from spearhead/breakthrough (this fixes client version >=2.0 rendering maps incorrectly)
|
2023-05-22 23:27:40 +02:00 |
|
OM
|
5b72eb189a
|
pm_flags fix on SH/BT
|
2023-05-22 01:44:01 +02:00 |
|
OM
|
04b5fdb934
|
Added Spearhead/Breakthrough client support
|
2023-05-21 21:21:20 +02:00 |
|
OM
|
648dc395e7
|
Fixed compilation errors
|
2023-05-21 20:07:28 +02:00 |
|
OM
|
7085d60d02
|
Added Team Tactics features
|
2023-05-21 19:58:43 +02:00 |
|
OM
|
76178064a0
|
Drastically reduced compiler warnings on clang
|
2023-05-21 00:29:26 +02:00 |
|
OM
|
4c0f7a34de
|
Updated BUTTON ucmd flags
|
2023-05-19 23:15:06 +02:00 |
|
OM
|
aa51987077
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Moved *BG_EvaluateTrajectory* from *game/bg_misc.cpp* to *cgame/cg_ents.c*
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2023-05-19 17:27:38 +02:00 |
|
L
|
2e06403b17
|
Added MASK_VOLUMETRIC_SMOKE
|
2023-05-06 20:31:46 +02:00 |
|
L
|
031952374a
|
Fixed arms angles when looking up
|
2023-05-03 23:09:47 +02:00 |
|
L
|
a469c448de
|
Added explanation
|
2023-05-03 21:31:34 +02:00 |
|
L
|
8ab663d5d8
|
Implemented PmoveAdjustAngleSettings_Client
|
2023-05-03 20:53:04 +02:00 |
|
L
|
a6aea380fe
|
Added MASK_VIEWSOLID
|
2023-05-02 22:51:08 +02:00 |
|
L
|
830caf2c2c
|
Moved WEAPON_CLASS definitions to bg_public.h
|
2023-05-02 20:03:28 +02:00 |
|
L
|
67322b2665
|
Moved *surfaceflags.h* to *../qcommon/surfaceflags.h*
|
2023-04-30 01:42:22 +02:00 |
|
L
|
423112b2fd
|
Removed ET_SPRITE
|
2023-04-30 01:10:05 +02:00 |
|
L
|
fbd03b6a26
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
|
L
|
f9e7f344be
|
Reduced compile warnings (especially on clang)
|
2023-02-07 20:49:31 +01:00 |
|
L
|
6eb1ec3cf5
|
Fixed compilation issues with g++
|
2023-02-06 19:24:01 +01:00 |
|
L
|
a015c2f9e1
|
Removed unused files
|
2023-02-04 18:40:57 +01:00 |
|
L
|
a361546fc7
|
playerstart.h rename
|
2023-02-03 20:22:22 +01:00 |
|
L
|
6e7d80071c
|
playerstart.h rename
|
2023-02-03 20:22:12 +01:00 |
|
L
|
752ec3779e
|
Replaced false with qfalse
|
2023-02-02 23:46:02 +01:00 |
|
L
|
773e8bc79f
|
Fixed compilation errors related to case-sensitivity
|
2023-02-01 19:29:13 +01:00 |
|
L
|
3f960d629c
|
Replaced rdtsc() with clock()
|
2023-02-01 19:28:57 +01:00 |
|
L
|
d4faf0c0e0
|
Fixed compilation errors on Unix
|
2023-02-01 00:28:40 +01:00 |
|
L
|
b8c56cc23c
|
Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
|
L
|
cf18c3a96f
|
Moved script stuff to their matching directory
|
2023-01-30 18:20:50 +01:00 |
|
L
|
16d9a6f8b0
|
TriggerChangeLevel: fix crash
|
2023-01-30 17:43:50 +01:00 |
|
L
|
a71c6db442
|
Using a definite stable version of MEM_BlockAlloc
|
2023-01-30 17:11:44 +01:00 |
|
L
|
ab1b6ae409
|
Fixed crash when inactive player gets kicked
|
2023-01-30 16:26:53 +01:00 |
|
L
|
fbac483f60
|
Fixed archive crash on x64
|
2023-01-30 16:26:38 +01:00 |
|
L
|
4d82fb29cb
|
Removed useless "context switching" feature
Tidied up code
|
2023-01-30 00:50:21 +01:00 |
|
L
|
95a244fde0
|
Fixed compiler warnings by removing tiki.h inclusion from qcommon.h
|
2023-01-30 00:23:47 +01:00 |
|
L
|
b62876ccbe
|
Fixed inactivity spectator
|
2023-01-29 22:58:04 +01:00 |
|
L
|
cfdd6b819d
|
Cleaned up ScriptMaster scode and split ScriptThread/LightStyleClass into separate files
|
2023-01-29 22:57:04 +01:00 |
|
L
|
8ef16a91f2
|
Reworked source tree so it compiles
|
2023-01-29 20:59:31 +01:00 |
|
Ludovic
|
690e290038
|
- Moved debug symbols to ida/dump folder
- Added a file list for each module inside ida/dump folder
|
2020-12-18 22:53:50 +01:00 |
|
mohabhassan
|
720b343a84
|
Actor Improvements p3_5
|
2019-08-18 22:06:49 +02:00 |
|
mohabhassan
|
07c8d76c85
|
Merge branch 'dev' of https://github.com/openmoh/openmohaa into dev
|
2019-08-13 03:12:21 +02:00 |
|
mohabhassan
|
2d71dc0d36
|
Actor Improvements p3_4
|
2019-08-13 03:12:07 +02:00 |
|
Ludovic
|
9e6d9f35cd
|
Fixed ent uninitialized in Entity::EventSightTrace
|
2019-07-04 15:13:58 +02:00 |
|
Ludovic
|
5435527830
|
Fixed issue when spawning in DM
|
2019-07-02 21:46:23 +02:00 |
|
mohabhassan
|
d6d29a7a0b
|
Fix actor mVoiceType initialization.
|
2019-07-01 20:17:46 +02:00 |
|
mohabhassan
|
71be2f3dda
|
Fix actor "look at enemy" issue in turret/attack state.
|
2019-07-01 02:05:15 +02:00 |
|