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steam-frame/bearstonem--openmohaa-vr
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mirror of https://github.com/bearstonem/openmohaa-vr.git synced 2026-10-19 19:00:23 +02:00
Code Issues Packages Projects Releases 2 Wiki Activity
846 Commits 2 Branches 36 Tags
e45289d28bbd79c19fd550e6fdc42e4a321b8838
Commit Graph
9 Commits
Author SHA1 Message Date
L fbd03b6a26 Debloated g_local.h include files 2023-04-29 21:56:38 +02:00
L cfdd6b819d Cleaned up ScriptMaster scode and split ScriptThread/LightStyleClass into separate files 2023-01-29 22:57:04 +01:00
mohabhassan d6d29a7a0b Fix actor mVoiceType initialization. 2019-07-01 20:17:46 +02:00
mohabhassan be0fa16fb1 Game + Actor improvements p1. 2018-09-17 23:50:38 +02:00
mohabhassan 6528ba4dac Reversing Actor Final Part 2018-09-05 16:55:10 +02:00
mohabhassan cb239c3c7f Reversing actor p4 2018-08-29 14:41:48 +02:00
mohabhassan 9aa87913f3 Reversing Actor p3 2018-08-19 08:26:59 +02:00
Jeroen Vrijkorte 58b3189ee0 Small correction in Level::EventSetClockSide: since STRING_KILLS > STRING_DRAW, the check should be on STRING_KILLS, not STRING_DRAW. 2017-07-22 17:02:09 +02:00
Ley0k 09bed43f97 Hard reset 2016-03-27 11:49:47 +02:00
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