smallmodel
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c144c345c5
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Clear actor state functions that shouldn't be used
Functions like RestartState causes specific states like curious to repeat when it shouldn't (AI misbehaving)
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2025-06-02 13:47:24 +02:00 |
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smallmodel
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9de71e3529
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Correctly check if the AI either can see or can shoot to find the enemy
The AI would get stuck trying to cover otherwise
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2024-08-31 18:06:02 +02:00 |
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smallmodel
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1533c02a41
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Fixed cover hide
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2024-02-14 20:32:57 +01:00 |
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smallmodel
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3e0e0ba3b1
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Fixed FindCover() wrong algorithm
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2023-11-13 00:35:11 +01:00 |
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smallmodel
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7e4e06b09d
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Fixed FinishReloading not working properly
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2023-11-08 22:24:07 +01:00 |
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smallmodel
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0ae1c8f771
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Fixed origin_ratio uninitialized
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2023-10-23 17:28:36 +02:00 |
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smallmodel
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6a210fa212
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Finalized actor_cover source file
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2023-10-21 17:18:49 +02:00 |
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smallmodel
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77bfc4b599
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Added bDesperate parameter to DecideToThrowGrenade
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2023-10-17 19:44:48 +02:00 |
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smallmodel
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101894be37
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Renamed THINKLEVEL_NORMAL to THINKLEVEL_IDLE
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2023-10-15 20:52:06 +02:00 |
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smallmodel
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7930cda277
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Added and use eAnimMode enum
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2023-10-14 14:18:56 +02:00 |
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smallmodel
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c55a78b8b4
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Moved location of actor methods
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2023-10-12 20:17:18 +02:00 |
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smallmodel
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57422ce793
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Formatted actor source files
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2023-10-12 18:19:22 +02:00 |
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smallmodel
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c4738966fe
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Using g_utils.cpp from fakk
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2023-08-15 01:27:35 +02:00 |
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smallmodel
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5333c7ff4a
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Removed empty line before opening braces
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2023-07-05 20:52:55 +02:00 |
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OM
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e4fa0fff3a
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Renamed **game** to **fgame**
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2023-06-15 23:44:02 +02:00 |
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