Commit Graph
12 Commits
Author SHA1 Message Date
smallmodel c25d0b668a Only check if m_bVisible is non-zero 2024-11-05 20:30:30 +01:00
smallmodel 915269e017 Fix the actor stuck targeting an enemy with really low threat (behind walls, not visible)
This fixes the actor being stuck aiming even if the player is near them
2024-08-31 16:24:59 +02:00
smallmodel 49a7a1f8ff minimum visibility is 0.999 and not 1.0 2024-02-26 15:53:17 +01:00
smallmodel 73c9e6f1d8 Ignore disabled ennemies 2024-02-25 19:16:07 +01:00
smallmodel 4f5abb3412 Fixed int conversion when printing the awareness 2024-02-13 16:22:39 +01:00
smallmodel a5532ad67b Fixed Actor Enemy system 2023-10-15 17:11:20 +02:00
smallmodel 658bba576e Moved methods 2023-10-12 20:35:57 +02:00
smallmodel 4a1f149051 Formatted actor source files 2023-10-12 20:18:22 +02:00
smallmodel d757fa6306 Renamed world.cpp and world.h to worldspawn.cpp and worldspawn.h 2023-10-08 00:08:47 +02:00
smallmodel ef18c389be Cleanup entity class
Added new parameter for CanSee
Added Entity::SafeSolid and Entity::Sink
2023-08-09 23:09:09 +02:00
smallmodel 5333c7ff4a Removed empty line before opening braces 2023-07-05 20:52:55 +02:00
OM e4fa0fff3a Renamed **game** to **fgame** 2023-06-15 23:44:02 +02:00