Commit Graph
22 Commits
Author SHA1 Message Date
smallmodel b813f7ee56 Add delegates related for kill/damage 2025-02-02 16:02:11 +01:00
smallmodel c6675f2013 Remove special features code to avoid any confusion 2024-09-22 20:06:31 +02:00
smallmodel 0a3a23af41 Using AI_EVENT_MAX to check for max ai events 2024-05-29 23:54:48 +02:00
smallmodel a23de7b361 Made Killed() a virtual method 2024-04-09 23:54:08 +02:00
smallmodel 0167f0a3a4 Using Added in OPM comments 2023-12-28 20:35:33 +01:00
smallmodel 8fc5dacebf Removed bBindChilds unused variable + added more variables to archive 2023-11-27 20:06:05 +01:00
smallmodel 2b92869683 Moved eAIEvent enum to entity.h 2023-11-05 21:00:41 +01:00
smallmodel a9892c88be Fixed WithinDistance/DistanceTo const and implemented AreasConnected 2023-10-14 20:26:38 +02:00
smallmodel d757fa6306 Renamed world.cpp and world.h to worldspawn.cpp and worldspawn.h 2023-10-08 00:08:47 +02:00
smallmodel 60f83597ee Added HasVehicle() virtual method 2023-09-24 16:38:06 +02:00
smallmodel 5d917f2578 Made IsDead() const 2023-09-23 19:38:04 +02:00
smallmodel a5a146bb02 Added and using Entity::PlayNonPvsSound 2023-09-02 23:51:37 +02:00
smallmodel c4738966fe Using g_utils.cpp from fakk 2023-08-15 01:27:35 +02:00
smallmodel f0571385d5 Export events for AISpawnPoint 2023-08-14 19:00:16 +02:00
smallmodel ef18c389be Cleanup entity class
Added new parameter for CanSee
Added Entity::SafeSolid and Entity::Sink
2023-08-09 23:09:09 +02:00
smallmodel 6eaf25ff80 Using const for CurrentAnim() and CurrentTime() 2023-08-04 00:03:55 +02:00
smallmodel 17c371c15e Added Entity::BlocksAIMovement 2023-08-03 21:44:16 +02:00
smallmodel 10fda39430 Added animation functions 2023-08-01 19:59:05 +02:00
smallmodel 727eb71995 Added all mohaas/mohaab entity events 2023-07-30 21:21:00 +02:00
smallmodel 5333c7ff4a Removed empty line before opening braces 2023-07-05 20:52:55 +02:00
OM c287638f99 Reworked file inclusion (using relative path) 2023-06-17 01:24:20 +02:00
OM e4fa0fff3a Renamed **game** to **fgame** 2023-06-15 23:44:02 +02:00