Commit Graph
101 Commits
Author SHA1 Message Date
smallmodel bd021b109c Fix a terrible mistake in TIKI_FindTiki with uninitialized variable
This was using an uninitialized buffer to find the cached TIKI, in most configurations it always returned false, but when compiled with GCC it would return true
2024-12-18 19:31:21 +01:00
smallmodel 28bdd1b2b3 Made the renderer modular and loadable
This removes coupling between the renderer and UI/client functions. An option USE_RENDERER_DLOPEN was added to specify whether a renderer module should be compiled and loaded, instead of integrating the renderer into the executable directly. This opens the door for a new renderer
2024-12-06 00:15:19 +01:00
smallmodel d7c0ee47fe Check if the skel is valid before freeing it 2024-12-05 00:42:50 +01:00
smallmodel 8446a655bb Print an error when the skel file extension is unknown 2024-12-04 22:33:42 +01:00
smallmodel 01d098dab5 Clear the number of uses of the skel cache when registering a new skeleton 2024-12-04 22:33:28 +01:00
smallmodel b6dd3914be Correctly free skels when freeing TIKIs
This fixes a potential memory leak that would occur when the first skelcache's skel is NULL
2024-12-04 22:30:26 +01:00
smallmodel c2e45710ad Improve code clarity 2024-12-04 22:15:01 +01:00
smallmodel 387ccd5cc3 Bump the minimum CMake version to 3.12 2024-11-30 00:36:33 +01:00
smallmodel 23f776d3c7 Fix typo 2024-11-17 14:32:44 +01:00
smallmodel 54b9a0c340 Fix incorrect SKB offsets 2024-11-11 18:28:42 +01:00
smallmodel 2cf380c15d Add scale field for skel header 2024-11-11 18:12:50 +01:00
smallmodel c2291e92c4 Add Anim_AngularDelta 2024-11-08 19:32:53 +01:00
smallmodel d1fca3e499 Check for valid skeletor 2024-11-08 19:24:07 +01:00
smallmodel 66b882346f Clear the animation delta when the animation is invalid 2024-11-08 19:13:56 +01:00
smallmodel 22e7d1e2e4 Only put animation definitions that exist, rather than setting a NULL animation definition
This fixes issues when searching animations by name
2024-10-29 22:27:22 +01:00
smallmodel c9b844b9ea Count the number of loaded anims and don't return a valid animation definition if there are no loaded animations 2024-10-28 22:57:52 +01:00
smallmodel d78d8abb9f Correctly load SKB models on big endian architectures 2024-10-15 23:07:58 +02:00
smallmodel 26a1e24e3a Fix TIKI_ParseAnimations incorrectly swallowing the full animation file when the map doesn't match
This fixes missing animations
2024-10-01 19:53:33 +02:00
smallmodel 9ee0e0a3c9 Correctly copy data on big-endian (#365) 2024-09-28 20:09:42 +02:00
smallmodel 1848506f09 Properly pass the size of the path buffer into Q_strncpyz 2024-09-21 23:09:16 +02:00
smallmodel f9d264058b Use safe version of sprintf and strcpy 2024-09-20 23:08:53 +02:00
smallmodel 0dfb1a3a2a Use Com_DPrintf for TIKI/alias warnings/errors
This prevent the console from getting spammed with developer errors in production
2024-09-08 18:22:12 +02:00
smallmodel 81b8fe3f61 Use a pointer to an array instead of accessing the tiki mesh field directly to avoid loop badly optimized due to the compiler thinking there can be only 1 element
This fixes #337
2024-08-13 20:55:12 +02:00
smallmodel 2a485a6b69 Fixes the endianness when loading LOD from file 2024-06-22 15:34:38 +02:00
smallmodel f41e92de6e Fixes possible memory corruption when generating a LOD curve 2024-06-22 15:34:00 +02:00
smallmodel 835c0b0d9a Adds constants for LOD curve values 2024-06-22 15:30:59 +02:00
smallmodel de874874e4 Use an enum for setup case rather than raw values 2024-06-13 23:11:28 +02:00
smallmodel 332a635031 Use MAX_GLOBAL_FROM_LOCAL 2024-06-13 21:25:02 +02:00
smallmodel fb15f0f2b3 Fixed a tiny mistake that prevented morphs from working correctly
Actors now have a working dynamic facial expression (moving eyes/mouth/brown...)
2024-06-11 00:12:59 +02:00
smallmodel ebb3173322 Added skeletorMorphCache_t as an alias to int 2024-06-10 22:06:47 +02:00
smallmodel c1604c0c8c Handle animation file endianness 2024-06-08 14:59:52 +02:00
smallmodel e27f2443e8 Fixed skel loading on big-endian systems 2024-06-08 00:53:39 +02:00
smallmodel 28ea95b9ff Added scale field 2024-06-08 00:08:54 +02:00
smallmodel e3b9e48d8c Added TIKI_SKEL_LOD_INDEXES 2024-06-07 22:38:45 +02:00
smallmodel 026b6b2562 Ignore endianness on skd/skb header signature, as it's a string 2024-06-07 22:08:46 +02:00
smallmodel 2b66672d2d Added MAX_GLOBAL_FROM_LOCAL constant and implemented skelChannelList_s::GlobalChannel and skelChannelList_s::LocalChannel 2024-06-04 21:06:43 +02:00
smallmodel 2ee1a2099d Ignore map name case sensitivity when parsing map-specific animations 2024-06-02 19:46:14 +02:00
smallmodel 7fe7e74fe2 Replaced all stricmp calls with Q_stricmp 2024-06-02 19:44:06 +02:00
smallmodel e89262ed3b Fixed TIKI_ParseAnimations improperly returning, even when a map was specified, causing parsing issues 2024-05-28 21:38:17 +02:00
smallmodel 21fda4cabd Removed redundant code 2024-05-28 21:31:28 +02:00
smallmodel b76f9a9a6c Fixed skel_entity_cache initialization 2024-02-20 22:42:34 +01:00
smallmodel cbe6d85bcd Added multiple cache per entity 2024-02-20 20:44:55 +01:00
smallmodel f018c2c15a Ignore shaders for surface starting with the name "material" 2024-02-07 23:36:04 +01:00
smallmodel e8109076f4 Assign shaders to surfaces that don't have a shader assigned 2024-02-03 23:03:41 +01:00
smallmodel 5f3ee10bc0 Fixed Linux compilation error because of stupid CL accepting anything 2024-01-29 00:01:39 +01:00
smallmodel bca71ade85 Added automatic addition of idle animation when there is none (from 2.30 code) 2024-01-28 23:16:47 +01:00
smallmodel 3f8aeac7e6 Exported WriteSkelmodel 2024-01-28 20:27:58 +01:00
smallmodel c4a9a87929 Added TIKI_AddDefaultIdleAnim 2024-01-28 20:24:17 +01:00
smallmodel 7eca455795 Set the idle skelmodel and increase the number of skels 2024-01-28 20:24:04 +01:00
smallmodel cb9ac23b23 Added TIKI_AllocAnim 2024-01-28 20:23:05 +01:00