Commit Graph
150 Commits
Author SHA1 Message Date
smallmodel e8ecd1ca9e Implemented R_RefreshImageFile 2023-07-09 18:15:04 +02:00
smallmodel ec21e2e4d0 Added flags parameter for DrawTris 2023-07-09 17:48:31 +02:00
smallmodel 83d8fcb0e6 Reimplemented Autosprite2Deform, this fixes trees sprite rendering 2023-07-09 16:36:35 +02:00
smallmodel dc2b99fb58 Fixed fog extrafrustums above 1 (caused issues with culling) 2023-07-09 15:37:24 +02:00
smallmodel 0f05f8356f Support r_showcull debugging, as well as r_showstaticlod and r_showstaticbboxes 2023-07-09 15:14:11 +02:00
smallmodel 34a426adf1 Implemented R_DrawDebugNumber 2023-07-09 15:13:39 +02:00
smallmodel f4790a0e50 Added R_CountTikiLodTris (unimplemented) 2023-07-09 15:13:24 +02:00
smallmodel e943b95025 Implemented R_DrawDebugLines and R_DrawDebugStrings 2023-07-09 14:38:22 +02:00
smallmodel 981610b13f Declared R_DrawFloatingString 2023-07-09 14:37:57 +02:00
smallmodel 50098b3aed Implemented R_DebugRotatedBBox 2023-07-09 14:37:43 +02:00
smallmodel e3f1705065 Implemented RB_CalcFlapVertexes and RB_CalcEnvironmentTexCoords2 2023-07-09 13:47:42 +02:00
smallmodel 25d526ade5 Moved "flap" above "normal" 2023-07-09 13:47:05 +02:00
OM b5dd79287a Fixed colors segmentation fault (because it was grabbing 4 bytes instead of 3 thanks to unsigned int*) 2023-07-02 21:22:15 +02:00
pryon ca468b9407 Implement RB_SurfaceMarkFragment (#47)
Looks good
Btw it won't be possible to make a common function, because like others `RB_Surface*`, both functions use a different struct (even if some of the fields have the same name between structures)
2023-07-01 20:51:14 +02:00
pryon adc6a6579f Implement R_TerrainHeightForPoly (#45)
* Implement R_TerrainHeightForPoly

* Add back the original assert messages using the && va trick
2023-06-25 00:09:35 +02:00
OM 5b97245dd1 Reworked CMakeLists 2023-06-17 01:44:38 +02:00
OM 59ce9cb349 Added **TCGEN_ENVIRONMENT_MAPPED2** and **TCGEN_SUN_REFLECTION** (unimplemented) 2023-05-30 01:08:34 +02:00
OM 2506625e59 Added **RB_CalcEnvironmentTexCoords2** (not really implemented) 2023-05-30 01:06:52 +02:00
OM 1f053c2548 Set **tess.vertexColorValid** to true for polys 2023-05-30 00:22:15 +02:00
OM 418e84620c Removed useless statement 2023-05-29 21:14:55 +02:00
OM 8f6ba3261e Output vLight values even if unimplemented 2023-05-29 15:53:01 +02:00
OM 088434bfb3 Fixed **ParseVector** not working as intended (removed parenthesis)
Added "heightFade", "tikiDistFade" and "oneMinusTikiDistFade"
2023-05-29 15:26:37 +02:00
OM 629880e5ca Added **AGEN_TIKI_DIST_FADE**, **AGEN_ONE_MINUS_TIKI_DIST_FADE** and **AGEN_HEIGHT_FADE** 2023-05-29 15:25:54 +02:00
OM 3acda727d2 Added full sprite support 2023-05-29 14:27:36 +02:00
OM d5c2c22dbb Using **RB_CHECKOVERFLOW** for **RB_DrawTerrainTris** 2023-05-29 13:50:17 +02:00
OM eeae4c7da3 Added **animMapOnce** and **animMapPhase** 2023-05-29 13:49:46 +02:00
OM a7f6c77b8d Mixed mipmap param fix 2023-05-29 13:49:19 +02:00
OM b7f071f80d Added **R_AddSwipeSurfaces** 2023-05-29 13:48:01 +02:00
OM c7138bfb92 Implemented **LightGlowDeform** 2023-05-29 13:47:41 +02:00
OM b14e678bbe Fixed R_Shutdown not clearing gl values 2023-05-28 23:13:35 +02:00
OM 7536301d2e Using qgl functions 2023-05-28 22:55:29 +02:00
OM 7b79877516 made renderer (original quake III) work with SDL 2023-05-27 22:23:03 +02:00
OM 4a582cfbb5 Updated 2023-05-27 21:39:56 +02:00
OM f3be59f64d update 2023-05-26 23:32:27 +02:00
OM e54f4a65f9 altname fix 2023-05-22 13:44:37 +02:00
OM 55ad4dacdd Added DDS support 2023-05-22 13:01:52 +02:00
OM c4aca55b1a Minor fixes 2023-05-22 02:38:43 +02:00
OM 9e7991f4b1 Load JPEG before TGA 2023-05-22 02:16:21 +02:00
OM 7085d60d02 Added Team Tactics features 2023-05-21 19:58:43 +02:00
OM 342552c349 Process lightmap coord array on static models 2023-05-21 02:48:57 +02:00
OM 9addff08ce Bind if the texture is a lightmap 2023-05-21 02:48:41 +02:00
OM 2ff1071115 Export *R_PrintInfoWorldtris* 2023-05-21 02:43:07 +02:00
OM 49f4ac66ab Added *R_DrawLensFlares* 2023-05-21 02:40:50 +02:00
OM 7761cbd74c Implemented *RB_SetupStaticModelGridLighting* and *RB_Static_BuildDLights* 2023-05-21 02:40:44 +02:00
OM ac45f20fa6 Added *UploadCompressed* (although useless) + *force32bit* support in *Upload32* 2023-05-21 02:05:48 +02:00
OM a45b36f2f3 *RB_BeginSurface*: Don't set the shadertime here 2023-05-21 02:05:22 +02:00
OM bea35d28fc Added RefreshShaderNoMip 2023-05-21 02:05:06 +02:00
OM bb71f84985 Fixed sky seams 2023-05-21 02:04:47 +02:00
OM 2f62e61dc8 Using 1.875 instead of 1.0 2023-05-21 02:04:09 +02:00
OM dceceb976d Added qglCompressedTexImage 2023-05-21 02:03:38 +02:00