Commit Graph
35 Commits
Author SHA1 Message Date
smallmodel fd3a36f162 Fixed melee sometimes not making the hit sound 2024-06-13 23:30:19 +02:00
smallmodel de02c868a2 Fixed bullet tracers being incorrect
This should fix almost immobile bullet tracers on t1l1
2024-06-11 23:46:50 +02:00
smallmodel 8b16e94829 Fixed grenade bounce sound overly playing 2024-06-09 19:56:41 +02:00
smallmodel f39a4c0bc7 Fixed projectile explosion origin.
This fixes exploder triggers sometimes never being triggered (fixes #294)
2024-04-21 17:47:39 +02:00
smallmodel 99647e677a Do projectile vulnerability for vehicles 2024-04-10 00:22:35 +02:00
smallmodel a0728b4a8a Using MASK_CLICKITEM mask for ClickItemAttack 2024-02-19 23:10:14 +01:00
smallmodel 3853d1ef39 Properly map the CGM message depending on the protocol version 2024-02-11 23:38:24 +01:00
smallmodel 0167f0a3a4 Using Added in OPM comments 2023-12-28 20:35:33 +01:00
smallmodel 66c4499b2e Fixed ScriptThreadLabel::Execute with other/owner param 2023-12-28 18:30:15 +01:00
smallmodel 8f8e92c8c3 Don't cound the number of shots if the owner is the world 2023-12-28 17:47:18 +01:00
smallmodel 8683d317fe Set origin2 and player's num shots fired when placing landmine 2023-12-28 17:45:53 +01:00
smallmodel e50a041c12 SimpleEntity subclass flags name now starts with ECF_ prefix 2023-11-16 23:17:06 +01:00
smallmodel 1146c834fb Fixed bad bullet coords being sent 2023-11-15 21:02:23 +01:00
smallmodel b852980842 Fixed bullet tracer speed 2023-11-14 17:55:08 +01:00
smallmodel 2592aeab8b Fixed improper bullet path on wood and metal 2023-11-13 01:21:08 +01:00
smallmodel 2b27f6c452 Formatted document 2023-10-03 18:35:06 +02:00
smallmodel 7193198af2 Set the owner for SmokeGrenades 2023-10-03 18:32:09 +02:00
smallmodel 8c3997f13b Implemented Projectile::Think from mohaas/mohaab 2023-08-19 01:32:54 +02:00
smallmodel a274325f43 Fixed wrong bounce sound 2023-08-18 15:30:18 +02:00
smallmodel 3d20b3a232 Using MASK_SHOT_TRIG for BulletAttack, so it touches triggers 2023-08-17 19:17:02 +02:00
smallmodel c4738966fe Using g_utils.cpp from fakk 2023-08-15 01:27:35 +02:00
smallmodel 71bd04e5b2 Fixed weapon bullet trace
Fixed projectile being always removed in single-player mode
2023-08-14 00:22:05 +02:00
smallmodel a1c5ca288a Renamed m_iOwnerTeam to m_iTeam
Implemented SetFuse, ArcToTarget, BecomeBomb, and DieInwater
Fixed projectile life being wrong when charging
2023-08-13 16:06:49 +02:00
smallmodel 64ba900511 Use GetRemoteOwner() properly 2023-08-11 03:09:33 +02:00
smallmodel 8d41b58635 Using hitloc enum instead of macros 2023-08-11 01:34:21 +02:00
smallmodel 1462d4f8d9 Removed StunAttack (useless) 2023-08-09 20:57:26 +02:00
smallmodel 8ffa5f15e6 Implemented BulletAttack from mohaas/mohaab
Added more explosion effects
2023-08-03 21:43:38 +02:00
smallmodel a4d6442526 Call BulletAttack_Stat instead of putting everything in BulletAttack
Fixed some BulletAttack bugs
2023-08-02 23:09:18 +02:00
smallmodel b7fac3a5b0 Added BulletAttack_Stat 2023-08-02 21:58:47 +02:00
smallmodel 64ebf3ed05 Implemented all landmine related functions 2023-08-02 21:50:11 +02:00
smallmodel ae680ffd5d Added Landmine functions from mohaab
Added more parameters for BulletAttack and FakeBulletAttack from mohaas/mohaab
2023-08-02 19:52:04 +02:00
smallmodel 5333c7ff4a Removed empty line before opening braces 2023-07-05 20:52:55 +02:00
OM 7b34f064d0 Moved gi.protocol to a new variable called g_protocol 2023-07-02 19:17:15 +02:00
OM 174d3f7447 Send the correct CGM number depending on the protocol used 2023-07-02 18:32:26 +02:00
OM e4fa0fff3a Renamed **game** to **fgame** 2023-06-15 23:44:02 +02:00