/* =========================================================================== Copyright (C) 2025 the OpenMoHAA team This file is part of OpenMoHAA source code. OpenMoHAA source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. OpenMoHAA source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenMoHAA source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #include "consoleevent.h" #include "g_local.h" //=============================== // ConsoleEvent //=============================== MEM_BlockAlloc ConsoleEvent_allocator; CLASS_DECLARATION(Event, ConsoleEvent, NULL) { {NULL, NULL} }; /* ======================= new ConsoleEvent ======================= */ void *ConsoleEvent::operator new(size_t size) { return ConsoleEvent_allocator.Alloc(); } /* ======================= delete ptr ======================= */ void ConsoleEvent::operator delete(void *ptr) { ConsoleEvent_allocator.Free(ptr); } /* ======================= ConsoleEvent ======================= */ ConsoleEvent::ConsoleEvent(void) { m_consoleedict = NULL; } /* ======================= SetConsoleEdict ======================= */ void ConsoleEvent::SetConsoleEdict(gentity_t *edict) { m_consoleedict = edict; } /* ======================= GetConsoleEdict ======================= */ gentity_t *ConsoleEvent::GetConsoleEdict(void) const { if (m_consoleedict) { return m_consoleedict; } return g_entities; } /* ======================= ErrorInternal ======================= */ void ConsoleEvent::ErrorInternal(Listener *l, str text) const { gentity_t *edict = GetConsoleEdict(); str eventname = getName(); gi.DPrintf( "^~^~^ Game ( Event '%s', Client '%s' ) : %s\n", eventname.c_str(), edict->client ? edict->client->pers.netname : "", text.c_str() ); gi.SendServerCommand( GetConsoleEdict() - g_entities, "print \"Console: '%s' : %s\n\"", eventname.c_str(), text.c_str() ); }