// PeerLobby.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "PeerLobby.h" #include "ConnectPage.h" #include "TitlePage.h" #include "GroupPage.h" #include "CreatePage.h" #include "StagingPage.h" #include "LobbyWizard.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CPeerLobbyApp BEGIN_MESSAGE_MAP(CPeerLobbyApp, CWinApp) //{{AFX_MSG_MAP(CPeerLobbyApp) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG ON_COMMAND(ID_HELP, CWinApp::OnHelp) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CPeerLobbyApp construction CPeerLobbyApp::CPeerLobbyApp() { } ///////////////////////////////////////////////////////////////////////////// // The one and only CPeerLobbyApp object CPeerLobbyApp theApp; ///////////////////////////////////////////////////////////////////////////// // CPeerLobbyApp initialization BOOL CPeerLobbyApp::InitInstance() { if (!AfxSocketInit()) { AfxMessageBox(IDP_SOCKETS_INIT_FAILED); return FALSE; } AfxEnableControlContainer(); // Standard initialization // If you are not using these features and wish to reduce the size // of your final executable, you should remove from the following // the specific initialization routines you do not need. /* #ifdef _AFXDLL Enable3dControls(); // Call this when using MFC in a shared DLL #else Enable3dControlsStatic(); // Call this when linking to MFC statically #endif */ // Setup the wizard. //////////////////// CLobbyWizard wizard("Peer Lobby"); Wizard = &wizard; CConnectPage connectPage; ConnectPage = &connectPage; CTitlePage titlePage; TitlePage = &titlePage; CGroupPage groupPage; GroupPage = &groupPage; CCreatePage createPage; CreatePage = &createPage; CStagingPage stagingPage; StagingPage = &stagingPage; wizard.AddPage(ConnectPage); wizard.AddPage(TitlePage); wizard.AddPage(GroupPage); wizard.AddPage(CreatePage); wizard.AddPage(StagingPage); wizard.SetWizardMode(); // Main loop. ///////////// wizard.DoModal(); //PEERSTART // Shutdown peer. ///////////////// if(wizard.m_peer) peerShutdown(wizard.m_peer); //PEERSTOP // Since the dialog has been closed, return FALSE so that we exit the // application, rather than start the application's message pump. return FALSE; }