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bearstonem--openmohaa-vr/code/fgame/vehicletanktandem.cpp
T

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2.0 KiB
C++

/*
===========================================================================
Copyright (C) 2023 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "vehicletanktandem.h"
#include "vehicleturret.h"
CLASS_DECLARATION(VehicleTank, VehicleTankTandem, "VehicleTankTandem") {
{NULL, NULL}
};
VehicleTankTandem::VehicleTankTandem()
{
}
VehicleTankTandem::~VehicleTankTandem()
{
}
void VehicleTankTandem::SpawnTurret(Event *ev)
{
VehicleTurretGunTandem* pTurret = new VehicleTurretGunTandem();
int slot;
pTurret->SetBaseOrientation(orientation, NULL);
pTurret->setModel(ev->GetString(2));
slot = ev->GetInteger(1);
AttachTurretSlot(slot, pTurret, vec_zero, NULL);
pTurret->SetVehicleOwner(this);
pTurret->PostEvent(EV_TakeDamage, EV_POSTSPAWN);
UpdateTurretSlot(slot);
pTurret->ProcessPendingEvents();
}
void VehicleTankTandem::UpdateTurretSlot(int iSlot)
{
VehicleTank::UpdateTurretSlot(iSlot);
if (Turrets[iSlot].ent && Turrets[iSlot].ent->isSubclassOf(VehicleTurretGunTandem)) {
VehicleTurretGunTandem* pTurret = static_cast<VehicleTurretGunTandem*>(Turrets[iSlot].ent.Pointer());
pTurret->UpdateLinkedTurret();
}
}