Files
bearstonem--openmohaa-vr/code/server
smallmodel 290e45062d Set the server time before calling ge->RunFrame() in SV_SpawnServer()
This fixes an issue where some scripts wouldn't be initialized in time, like those that set AI animations. For example this caused an issue with the plane passenger in e2l1, where the animation would get reset due to a very specific chain of events
2024-09-26 01:18:11 +02:00
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2023-08-16 18:13:47 +02:00
2024-08-31 21:04:10 +02:00
2024-09-25 22:14:27 +02:00