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steam-frame/bearstonem--openmohaa-vr
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mirror of https://github.com/bearstonem/openmohaa-vr.git synced 2026-10-23 13:00:30 +02:00
Code Issues Packages Projects Releases 2 Wiki Activity
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db16c8bea4d7f561e11ff81ad034306011545283
bearstonem--openmohaa-vr/code/server
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History
smallmodel e2f4d8cd6b Use explicit constants when checking g_gametype
2024-11-22 19:44:53 +01:00
..
CMakeLists.txt
Made omohserver an interface
2023-08-16 18:13:47 +02:00
server.h
Set the server huddraw elements on single-player mode
2024-11-17 18:26:00 +01:00
sv_ccmds.c
Use explicit constants when checking g_gametype
2024-11-22 19:44:53 +01:00
sv_client.c
Add support for the demo version of the game
2024-11-12 23:09:37 +01:00
sv_game.c
Add Anim_AngularDelta
2024-11-08 19:32:53 +01:00
sv_init.c
Don't export referenced paks if download is disabled on the server
2024-11-15 21:00:20 +01:00
sv_main.c
Add support for the demo version of the game
2024-11-12 23:09:37 +01:00
sv_net_chan.c
Add network profiling tool from Spearhead and Breakthrough
2024-11-09 21:38:16 +01:00
sv_snapshot.c
Properly handle and delete unused non visible entity sounds to free up sound indexes
2024-10-18 23:01:27 +02:00
sv_snd.c
Avoid creating a new sound index when there is no active client
2024-06-16 23:20:30 +02:00
sv_world.c
Properly check entity sight against passOwnerNum
2024-11-05 21:48:43 +01:00
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