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https://github.com/bearstonem/openmohaa-vr.git
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77 lines
1.5 KiB
C
77 lines
1.5 KiB
C
/******
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gserver.h
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GameSpy C Engine SDK
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Copyright 1999-2001 GameSpy Industries, Inc
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18002 Skypark Circle
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Irvine, California 92614
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949.798.4200 (Tel)
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949.798.4299 (Fax)
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devsupport@gamespy.com
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******
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Please see the GameSpy C Engine SDK documentation for more
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information
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******/
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#include "goaceng.h"
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#ifndef _GSERVER_H_
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#define _GSERVER_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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#if defined(applec) || defined(THINK_C) || defined(__MWERKS__) && !defined(__KATANA__) && !defined(__mips64)
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#include "::hashtable.h"
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#include "::nonport.h"
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#else
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#include "../hashtable.h"
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#include "../nonport.h"
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#endif
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struct GServerImplementation
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{
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goa_uint32 ip;
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unsigned short port;
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short ping;
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GQueryType querytype;
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HashTable keyvals;
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HashTable keylist;
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};
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typedef struct
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{
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char *key;
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char *value;
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} GKeyValuePair;
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/*
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typedef struct
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{
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char *key, *value;
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} GKeyValuePair;
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*/
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typedef struct
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{
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KeyEnumFn EnumFn;
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void *instance;
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HashTable keylist;
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} GEnumData;
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void ServerFree(void *elem);
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GServer ServerNew(goa_uint32 ip, unsigned short port, GQueryType qtype, HashTable keylist);
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GServer ServerNewData(char **fieldlist, int fieldcount, char *serverdata, GQueryType qtype, HashTable keylist);
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void ServerParseKeyVals(GServer server, char *keyvals);
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int GStringHash(const void *elem, int numbuckets);
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int GCaseInsensitiveCompare(const void *entry1, const void *entry2);
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void GStringFree(void *elem);
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#ifdef __cplusplus
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}
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#endif
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#endif |