mirror of
https://github.com/bearstonem/openmohaa-vr.git
synced 2026-10-23 18:00:26 +02:00
64 lines
1.9 KiB
C++
64 lines
1.9 KiB
C++
/*
|
|
===========================================================================
|
|
Copyright (C) 2025 the OpenMoHAA team
|
|
|
|
This file is part of OpenMoHAA source code.
|
|
|
|
OpenMoHAA source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
OpenMoHAA source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with OpenMoHAA source code; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
|
|
// mover.h: DESCRIPTION:
|
|
// Base class for any object that needs to move to specific locations over a
|
|
// period of time. This class is kept separate from most entities to keep
|
|
// class size down for objects that don't need such behavior.
|
|
//
|
|
|
|
#pragma once
|
|
|
|
#include "g_local.h"
|
|
#include "entity.h"
|
|
#include "trigger.h"
|
|
|
|
class Mover : public Trigger
|
|
{
|
|
private:
|
|
Vector finaldest;
|
|
Vector angledest;
|
|
Event *endevent;
|
|
int moveflags;
|
|
|
|
public:
|
|
CLASS_PROTOTYPE(Mover);
|
|
|
|
Mover();
|
|
virtual ~Mover();
|
|
void MoveDone(Event *ev);
|
|
void MoveTo(Vector tdest, Vector angdest, float tspeed, Event& event);
|
|
void LinearInterpolate(Vector tdest, Vector angdest, float time, Event& event);
|
|
void Stop();
|
|
void Archive(Archiver& arc) override;
|
|
};
|
|
|
|
inline void Mover::Archive(Archiver& arc)
|
|
{
|
|
Trigger::Archive(arc);
|
|
|
|
arc.ArchiveVector(&finaldest);
|
|
arc.ArchiveVector(&angledest);
|
|
arc.ArchiveEventPointer(&endevent);
|
|
arc.ArchiveInteger(&moveflags);
|
|
}
|