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bearstonem--openmohaa-vr/code/renderergl2
Lojjik Braughler fbe9cfb445 renderergl2: reimplement greyscale as backend post after all 2D+3D draws
Fixes #654 - HUD/UI previously bypassed greyscale.
r_greyscale now supports partial desaturation [0-1].
Removed unused legacy logic from tr_shade.c
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