Files
birth1mark--picoplay-ps4/source/stringToDataHelpers.h
T

10 lines
315 B
C++

#pragma once
#include <string>
#include <cstdint>
void copy_string_to_sprite_memory(uint8_t sprite_data[128 * 64], std::string data);
void copy_mini_label_to_sprite_memory(uint8_t sprite_data[128 * 64], std::string data, int labeloffset);
void copy_string_to_memory(uint8_t* sprite_flag_data, std::string data);