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Rijad plays with the DualSense alone, so the SDL patches now read nothing else: the fork's USB keyboard and TV remote input is removed, the on-screen keyboard (IME dialog) is the only keyboard, and the mouse patch keeps only the pointer the game moves, with its cursor drawn in software (patches/sdl 0004 and 0005, rewritten; 0006 is the touchpad patch as before). libSceMouse's stub list goes with it. On the console, the radial menu test and a new one that clicks a text box (console-ime) ran as before. The sound works: Rijad heard it.