# Builds test.nro with devkitPro's devkitA64 + libnx (inside the devkitpro/devkita64 image):
#   scripts/build-test-nro.sh
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
endif

APP_TITLE   := Graphics Test
APP_AUTHOR  := eden-ps4
APP_VERSION := 1.0.0

TOPDIR ?= $(CURDIR)
include $(DEVKITPRO)/libnx/switch_rules

TARGET   := gfx-test
BUILD    := build
SOURCES  := source
INCLUDES := include

ARCH     := -march=armv8-a+crc+crypto -mtune=cortex-a57 -mtp=soft -fPIE
CFLAGS   := -g -Wall -O2 -ffunction-sections $(ARCH) $(DEFINES) $(INCLUDE) -D__SWITCH__
ASFLAGS  := -g $(ARCH)
LDFLAGS  = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
LIBS     := -lnx
LIBDIRS  := $(PORTLIBS) $(LIBNX)

ifneq ($(BUILD),$(notdir $(CURDIR)))
export OUTPUT   := $(CURDIR)/$(TARGET)
export TOPDIR   := $(CURDIR)
export VPATH    := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir))
export DEPSDIR  := $(CURDIR)/$(BUILD)
CFILES          := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
export LD       := $(CC)
export OFILES   := $(CFILES:.c=.o)
export INCLUDE  := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
                   $(foreach dir,$(LIBDIRS),-I$(dir)/include) -I$(CURDIR)/$(BUILD)
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
export APP_JSON := $(TOPDIR)/config.json
export NROFLAGS += --nacp=$(CURDIR)/$(TARGET).nacp

.PHONY: $(BUILD) clean all
all: $(BUILD)
$(BUILD):
	@[ -d $@ ] || mkdir -p $@
	@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
clean:
	@rm -fr $(BUILD) $(TARGET).nro $(TARGET).nacp $(TARGET).elf
else
.PHONY: all
DEPENDS := $(OFILES:.o=.d)
all: $(OUTPUT).nro
$(OUTPUT).nro: $(OUTPUT).elf $(OUTPUT).nacp
$(OUTPUT).elf: $(OFILES)
-include $(DEPENDS)
endif
